
我正在使用降噪软件和新的 ROG Zephyrus Nvidia 3060 GPU 进行创作,因此我可以为您带来绝对最佳的体验。请每月查看重新制作的更新。
给我一点时间告诉你所有的好东西。在本课程中,您将学习多种方法来创建最佳照明并为您的场景添加真实感。我将教授这门课程,就好像您已经对界面有足够的了解,可以继续学习。
不要忘记我在资源/下载下添加了大量 .Blend 文件来帮助您入门。
在本课程中,您将如何:
制作一个快速场景并直接跳转到体积
更深入地了解体积散布
3.3.0 Alpha 中的 Mesh to Volume 节点
学习体积立方体并使用数学来修改它
更深入地了解体积吸收
创建灯光效果以增强您所做的任何事情
能够制作幽灵角色
为深度创建光层
使用音量设置聚焦可见光
学习节点来控制你的照明
了解各向异性调整的价值
将体积吸收应用于您自己的模型以获得颜色纯度
通过本课程,您可以熟悉体积,消除神秘感,并将其应用到您的场景和模型中。如果您需要任何进一步的帮助,请给我发消息,以便我在 Udemy 上的问答中为您提供帮助。
制作 3D 模型和场景是一个非常长期的过程,因此请给自己时间学习并立即将所学知识应用到自己的创作中。这个过程很乏味,但结果会慢慢来,你练习你的新技能,记住你在这门课程中终身注册。
Intermediate course on Blender’s A.N.T. Landscape tool
Info:
What you’ll learn
Learn Advanced scene creation with Blender 3.2
Volume scatter and world properties
Volume absorption and multiple shaders
Better uses for solidifying
Learn procedural node Tree combinations
Requirements
Intermediate course – Please take my beginners course if needed
Description
I am creating with noise reduction software and a new ROG Zephyrus Nvidia 3060 GPU so I can bring you the absolute best. Please check back monthly for remastered updates.
Give me just a moment to tell you all of the good stuff. In this course, you will learn multiple ways to create the best lighting and add realism to your scenes. I am going to teach this course as though you already have enough knowledge of the interface to follow along.
Don’t forget I have added plenty of .Blend files under resources/downloads to get you started.
In this course, you will how to:
Make a quick scene and jump directly into volumetrics
Get a deeper understanding of volume scatter
Mesh to Volume node in 3.3.0 Alpha
Learn the Volume cube and use math to modify it
Get a deeper understanding of volume absorption
Create light effects to enhance anything you make
Be able to make ghostly characters
Create light layers for depth
Focus visible light with the volume settings
Learn nodes to control your lighting
Learn the value of anisotropic adjustments
Apply volume absorption to your own models for color purity
With this course, you can get comfortable with volumetrics, remove the mystery, and apply it to your scenes and models. Please message me if you need any further assistance so I can help you in the Q & A here on Udemy.
Making 3D models and scenes is a very long-term process so give yourself time to learn and immediately apply what you have learned to your own creations. This process is tedious but results will come slowly and you practice your new skills and remember you have lifetime enrollment in this course.
Thank you for considering my course!
Who this course is for:
Anyone who wants to learn advanced features in Blender
原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/38236.html