Learn Game Assets Design

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本课程没有预先要求。您只需要一个像样的系统/笔记本电脑和上面所需的软件。对于建模,我们将使用 Autodesk Maya 和我们将在 maxon z-brush 中进行的 Detailing。我们将在 Substance painter中进行纹理处理。我们将在 maxon z-brush 中进行详细说明。最后,我们将在 Marmoset 工具包中测试我们的渲染。

要点:- 在本课程中,我们只是尝试对低多边形游戏资产进行建模,但要包含细节。细节将在纹理贴图的帮助下给出。

本课程适用于:-

任何想要为游戏引擎创建游戏就绪资产的人。

任何想要学习管道以创建游戏就绪资产的人。

游戏设计课程学生

懂编程想学游戏开发的人(需要学Unity界面)

现在报名!!你不会失望的!!

谢谢 !!!!

本课程适用于谁 本课程适用
于那些想要学习游戏设计/游戏 3D 对象建模的人

Published 10/2022
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 23 lectures (2h 25m) | Size: 1.44 GB

Game Assets Design

What you’ll learn
Creation of Game Ready assets
Modeling and Texturing of game design
Game development
Process of game assets design
Lighting and Rendering in Marmoset tool bag

Requirements
This course is Beginner friendly. Just have a System/laptop with required software installed in it. (autodesk Maya, Maxon Z- Brush, Adobe Substance painter)

Description
In this course you will get the knowledge of 3D applications like Autodesk Maya, Maxon Z- Brush , Adobe Substance Painter and Marmoset tool Bag.

There is no pre-requirements for this course.

List of Software’s Required

*** Any version of Autodesk Maya ***

*** Maxon Z-Brush ***

*** Adobe Substance Painter ***

*** Marmoset Tool Bag ***

Enroll Now And Become A Game Assets Designer or 3D modeler

What you will learn

1. Quick_maya_interface_overview

2. navigation and component modes in maya

3. component mode and tools

4. create and set project

5. setting up the real scale world reference

6. quick_overview_of_UV_unwrapping

7. asset_UV_unwrapping

8. prepearing model for zbrush

9. importing_asset_in_zbrush

10. quick_zbrush_interface_overview

11. adding_details

12. Decimate master

13. adding_details_on_plane_geometry

14. exporting_asset_for_substance_painter

15. importing_model_into_substance_painter

16. quick_substance_painter_overview

17. intro_to_texturing_in_substance_painter

18. texturing_plane_in_substance_painter

19. exporting_textures_from_painter

20. importing_model_and_textures_in_marmoset_tool_bag

21. lighting_and_rendering_in_marmoset_tool_bag

22. turn_table_and_final_Words

Pre- requirements:-

There is no pre-requirements for this course. You just need a decent system/ laptop with you and the required software on it. For modeling we will use Autodesk Maya and Detailing we will do in maxon z-brush. Texturing we will do in substance painter. Detailing we will do in maxon z-brush. Finally we will test our render in the Marmoset toolbag.

Main points:- In this course we just try to model a low poly game asset but with details. Details will be given with the help of a texture map.

Who this course is for:-

Anyone Who wants to Create a game ready assets for game engine.

Anyone Who wants to learn the pipeline to create the game ready assets.

Students of Game design course

Anyone Who Knows Programming And Wants To Learn Game Development(You Need To Learn Unity Interface)

Enroll Now!! You Will Not Be Disappointed!!

Thank you !!!!

Who this course is for
This course is for those who want to learn game design / modeling of 3D objects for game

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原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/37829.html

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上一篇 2022年10月15日 上午10:36
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