
在本教程中,我将向您展示我从头开始设计复杂逼真的科幻车辆到最终渲染的整个过程。
请记住,我没有介绍任何特定的工具和软件,我只会谈论创造想法和解决设计问题。所以不会涉及太多技术内容,我相信你可以达到相同的结果使用任何其他工具集。
教程包含
9 小时加速游戏中时光倒流(5 倍),英文解说解释我的思考过程和设计方法(介绍、完整建模过程、设置渲染、主要镜头的后期编辑)
项目文件(用于教育或商业用途,取决于许可证) – 融合原生文件、purref board、maya 文件和最终模型、最终模型的 Fbx、Keyshot 场景(注意,一些纹理会丢失,因为我使用了一些付费材料)、带有渲染的文件夹 JPEG
使用的软件
Fusion360
MOI3D
Maya
Lightroom
Photoshop
Keyshot
发行说明
添加了“优化的地理+提示”文件,包括更新的 Maya 和 fbx 模型。并且还包括新的 Moi 设置的屏幕截图。
MP4 | Video: h264, yuv420p, 1920×1080 | Audio: aac, 48000 Hz | Duration: 8h 57m | 11.7 GB
Genre: eLearning | Language: English
In this tutorial I will show you my whole process of designing a complex realistic looking sci-fi vehicle from scratch to the very final renders.
Keep in mind that I’m not covering there any specific tools and software, and I will only talk about creating ideas and solving design problems.So there won’t be too much technical stuff involved, and I believe you can achieve the same results using any others sets of tools.
Tutorial Contains
9 hours sped up timelapses(5x) with the commentary in english explaining my thinking process and designing approach (introduction, full modelling process, set up rendering, post editing of the main shot)
Project files (For Educational or Commercial use depending on the license) – Fusion native file, purref board, maya file with final model, Fbx of the final model, Keyshot scene(note that a few textures will be missing, because I used some paid materials), Folders with renders JPEG
Software used
Fusion360
MOI3D
Maya
Lightroom
Photoshop
Keyshot
Release Notes
Added “Optimized geo+hint” file including updated maya and fbx model. And also screenshot with new Moi settings included.

原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/37146.html