3D Reference Modeling Using Blender 2.8

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面向初学者的最大 3D 建模课程,包括面部、头发、眉毛、嘴唇、鼻子、眼睛、下巴、耳朵等项目……

您将学到什么

掌握成为 Blender 专家所需的导航控件和模式。
构建您的第一个项目,包括 UV 编辑和纹理。
使用动态拓扑、头发和更多细节雕刻您的第一张脸。
为角色的头发添加极端细节,并学习如何创建不同的头发类型。
了解如何细化头发。
重构面部和细节眉毛至完美。
通过重组和精细雕刻为嘴唇、鼻子和眼睛添加细节。
使用详细的 Blender 工具进行全面的面部重组,包括下巴和眼睛。
通过为您的模型添加最后的完美修饰来完成您的大型投资组合项目。
细化耳朵,学习次表面散射等等。

要求

无需经验

描述

在本课程中,我们将学习如何根据照片参考重新创建场景。本课程将主要针对建模技术,可用于创建任何类型的场景。主要是基于计划和照片参考的建模工作。因此,当您需要独特的模型、场景中的适当尺寸,或者您想将模型添加到真实图像中时,一开始可能会遇到问题,但我们将重点讨论解决问题的许多技术. 在本次培训结束时,您将能够熟练地根据照片参考对场景进行建模。Blender 是一款了不起的免费 3D 建模软件,例如 Maya!完全不需要经验。您将从对 Blender 2.8 的完整介绍开始,它非常适合绝对初学者,也可以用作评论。然后您 将通过构建实际示例和动手项目来跳入您需要在 Blender 中学习的核心主题。您将学习成为 3D 建模师所需的一切。这包括:1。Blender 基础知识通过直接示例学习核心主题。掌握成为 Blender 专家所需的导航控件和模式。构建您的第一个项目,包括 UV 编辑和纹理。2。参考建模 学习参考建模设置、基本网格鼻子、嘴唇、眼睛和拓扑 Fix.3 等主题。面部细节学习面部细节重新调整、颈部构造和耳网等主题。4。FixesLearn Topology Fixes 和 Asymmetrical Fixes.5 等主题。UVsLearn如何做UV展开、纹理模板绘画和纹理UV布局Export.6。纹理学习如何在 Blender HD 中为初学者设置纹理固定头部和面部建模如果您今年参加了 3D 建模课程,请参加这一课程。价格下跌时不要错过。加入社区。现在报名!

Last updated 8/2020
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz
Language: English | Size: 8.19 GB | Duration: 9h 5m

BIGGEST 3D modeling course for beginners with projects on face, hair, eyebrows, lip, nose, eyes, jaw, ears and more…

What you’ll learn
Master the navigation controls and modes you need to become a Blender expert.
Build your first projects including UV editing and texturing.
Sculpt your first face with dynamic topology, hair and more details.
Add extreme detail to your character’s hair and learn how to create different hair types.
Learn how to detail hair.
Restructure the face and detail eyebrows to perfection.
Add details to the lips, nose and eyes with restructuring and fine sculpting.
Perform a full facial restructure, including jaws and eyes, with detailed Blender tools.
Complete your massive portfolio project by adding the final perfect touches to your model.
Detail the ears, learn subsurface scattering, and much more.
Requirements
No experience necessary
Description
In this course we’ll learn how to recreate a scene based on photo reference. This course will mainly be specific to modeling techniques, which can be used to create any kind of scene. Mostly modeling work based on plans and photo references. So when you are in need of unique models, proper dimensions in a scene, or you would like to add your models to a real image, it may be a problem at first, but we’ll focus on discussing many techniques to solve the issue. By the end of this training, you’ll be able to expertly model a scene from photo reference.Blender is amazing, free 3D modeling software like Maya!Absolutely no experience necessary. You’ll start with a complete introduction to Blender 2.8 that is perfect for absolute beginners and can also be used a review.Then you’ll jump into the core topics you need to learn in Blender by building practical examples and hands-on projects. You’ll learn everything you need to become a 3D modeler. This includes:1. Blender FundamentalsLearn core topics with immediate examples. Master the navigation controls and modes you need to become a Blender expert. Build your first projects including UV editing and texturing.2. Reference Modelling Learn topics like Reference Modeling Setup, Basic Mesh Nose, Lips, Eyes, and Topology Fix.3. Face DetailsLearn topics like Face Detail Readjustments, Neck Construction, and Ear Mesh.4. FixesLearn topics like Topology Fixes and Asymmetrical Fixes.5. UVsLearn how to do UV unwrapping, Texture Stencil Painting, and Texture UV Layout Export.6. TexturingLearn how to Texture FixingHead and Face Modeling for Beginners in Blender HDIf you get one 3D modeling course this year, get this one. Don’t miss out while prices have dropped.Join the community. Enroll now!

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