
这是一个叙述性的延时教程,介绍了 Blender 中这个头盔的整个建模过程。这不是一个循序渐进的教程,而是一个一般教程,讲述了我在设计机甲方面的思考过程,所以我建议你在观看之前对 Blender 的基础知识有很好的了解。
我还为这个项目使用了一些 Hardops,但如果你想跟随,这不是必需的。
您将获得:
– 1:45 小时的延时叙述:我回顾了整个建模过程,从搅拌机中的雕刻开始,然后使用细分技术进行建模。
– 5:30 小时视频实时播放:实时视频,无旁白。
– 混合文件:最终 eevee 渲染就绪文件
附加:
我忘了提,为了雕刻打开 dyntopo 设置跟随。
包含的混合文件仅用于个人学习和学习目的。请勿用于商业工作或以任何方式出售。
要求:
这不是初学者教程,需要 Blender 的中级到高级知识。
雕刻部分的雕刻板。
Duration 7h 15m Project Files Included MP4
Title: Blendermarket – Modeling a Scifi Helmet in Blender 2.8 by Rachel
Info:
Hey guys! This is a narrated time-lapse tutorial going over the entire modeling process of this helmet in Blender. This isn’t a step by step tutorial but rather a general tutorial narrating my thought process on designing mechas so I suggest you have a good knowledge of the basics of Blender before watching this.
I also used a bit of Hardops for this project, but it’s not necessity if you want to follow along.
You will get:
– 1:45 hour narrated time-lapse: Where I go over the entire modeling process, beginning with a sculpt in blender and modeling with sub-division techniques.
– 5:30 hour real time playback of video: Real time video with no narration.
– Blend file: Final eevee render ready file
Additional:
I forgot to mention, for sculpting turn on the dyntopo setting to follow along.
Blend files included are for personal study and learning purposes only. Do not use for commercial work or sell in any way.
Requirements:
This is not a beginner tutorial, intermediate to advanced knowledge of Blender is required.
Sculpting tablet for the sculpting section.
原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/35999.html