
Chaos 发布了 V-Ray 6 for 3ds Max,这是对其一体化照片级渲染软件的重大升级。艺术家现在可以使用强大的新世界构建和工作流程工具来快速分发 3D 对象、生成详细的 3D 表面并添加程序云来创建美丽的自定义天空,从而帮助他们在没有额外插件的情况下完成更多工作。V-Ray 6 for 3ds Max 还引入了云协作工具来加快审查和批准。
Chaos Scatter使艺术家能够轻松地用数百万个 3D 对象填充他们的场景,以生成看起来自然的风景和环境,而无需手动调整对象。现在可以使用旨在节省内存的系统来分布、间隔和随机化对象,当与仅在渲染时加载的 V-Ray 代理对象一起使用时更是如此。为了帮助用户开始使用 Chaos Scatter,Chaos Cosmos 内容库中提供了免费的 3D 模型和散射预设。
基于 Enscape 技术的新程序云已添加到 V-Ray 太阳和天空系统中,因此艺术家可以创建自定义天空。艺术家现在可以轻松模拟各种云类型和天气条件,从部分多云到阴天。当这些云使用 V-Ray 进行光线追踪时,它们会准确地响应灯光、阴影和体积效果,尽可能地渲染它们。还可以对程序云进行动画处理,以创建动态的延时天空和流淌的阳光条纹。
VRayEnmesh是一个强大的新工具,它可以在对象之间平铺 3D 几何图案,以创建最高细节级别的复杂表面。由于表面采用全 3D 几何形状创建,因此非常适合制作可近距离查看的复杂面板、栅栏和织物。VRayEnmesh 在渲染时有效地生成大量几何体,而不会降低场景性能。
V-Ray 6 for 3ds Max 还包含免费的Chaos Cloud Collaboration服务,可将 V-Ray 中的图像共享到 Chaos Cloud。客户、团队成员和其他利益相关者现在可以随时轻松地查看、标记和评论,从而为参与项目的每个人简化流程。
其他新功能包括:
–升级的 V-Ray 帧缓冲区– 改进的 V-Ray 帧缓冲区包括 360° 全景查看器、翻转合成按钮、有用的合成指南以及通过 Chaos Cloud 共享渲染的选项。
–改进的顶灯– 新的有限模式允许用户指定顶灯的高度和半径。通过完全控制混合设置,圆顶灯光地面投影也得到了改进。
–更精确的反光材料——使用新的能量补偿方法更准确地渲染金属和粗糙的反射表面。
–薄膜材料– V-Ray 材料中的新薄膜层可帮助用户创建虹彩材料,如肥皂泡和漏油。
–改进的次表面散射——V-Ray 材质中的次表面散射渲染速度更快,低多边形半透明物体渲染更平滑。
–贴花置换——VRayDecal 现在可以将置换贴图投影到任何表面上,为裂缝、岩石、浮雕细节等添加真实感。
–批量加载多子纹理– 现在可以一次将多个纹理添加到 VRayMultiSubTex 贴图中
–改进的 UI – 材质和纹理界面现在更快,体验更流畅。
– V-Ray 代理层次结构——通过新的层次结构视图,用户可以控制 V-Ray 代理中的对象可见性和材质覆盖。
–V-Ray GPU 改进– 支持几乎所有新的 V-Ray 6 功能,并启用更快的 Light Cache 和新的设备选择器以将处理器分配给任务。
V-Ray for 3ds Max是经过生产验证的渲染软件。它以其多功能性和处理任何类型项目的能力而闻名——从拥有数千盏灯光的大型动态场景到壮丽的静物——它是 3D 行业的艺术家和设计师的首选解决方案。
V-Ray 6 for 3ds Max 包含强大的新功能和改进,可帮助您比以往更快地创建和渲染。
新的世界构建和工作流程工具让您可以使用数百万个 3D 对象快速填充场景,以创建看起来自然的风景和逼真的环境。您还可以使用重复的 3D 几何图案生成详细的表面,使用程序云创建美丽的自定义天空等等。
了解如何使用 Chaos Scatter 快速为外部添加丰富的细节。您将学习如何选择和添加诸如植物、岩石和树木之类的对象,调整添加的数量以及它们的大小如何变化,并准确控制它们出现的位置。
Chaos开发可视化技术,使艺术家和设计师能够在所有创意产业中创建逼真的图像和动画。该公司的基于物理的渲染器 V-Ray 因其在电影和电视中广泛采用光线追踪渲染的作用而荣获奥斯卡奖和工程艾美奖。
2022 年,Chaos 与为 AEC 行业提供实时渲染和设计工作流技术的领先提供商 Enscape 合并。Enscape 提供创新的解决方案,可直接连接到建模软件,将设计和可视化工作流程无缝集成为一体。这家新合并的公司正在共同创建一个所有人都可以访问的端到端 3D 可视化工具生态系统。
Chaos releases V-Ray 6 for 3ds Max, a major upgrade to its all-in-one photorealistic rendering software. Artists can now use powerful new world-building and workflow tools to quickly distribute 3D objects, generate detailed 3D surfaces and add procedural clouds to create beautiful custom skies, helping them do more without additional plugins. V-Ray 6 for 3ds Max also introduces a cloud collaboration tool to speed up reviews and approvals.
Chaos Scatter enables artists to easily populate their scenes with millions of 3D objects to produce natural-looking landscapes and environments without adjusting objects by hand. Objects can now be distributed, spaced and randomized with a system that is built to conserve memory, even more so when used with V-Ray Proxy objects that only load at render time. To help users get started with Chaos Scatter, there are free 3D models and scatter presets available in the Chaos Cosmos content library.
New procedural clouds, built on technology from Enscape, have been added to the V-Ray Sun and Sky system, so artists can create custom skies. Artists can now easily simulate a variety of cloud types and weather conditions, from partly cloudy to overcast. When these clouds are ray traced with V-Ray, they respond accurately to lights, shadows and volumetric effects, rendering them as realistic as possible. Procedural clouds can also be animated to create dynamic time-lapse skies and streaming streaks of sunlight.
VRayEnmesh is a powerful new tool that tiles patterns of 3D geometry across objects to create complex surfaces at the highest level of detail. Because the surfaces are created with full 3D geometry, it’s ideal for making intricate panels, fences and fabrics that can be viewed at close range. VRayEnmesh efficiently generates huge amounts of geometry at render time, without bogging down scene performance.
V-Ray 6 for 3ds Max also incorporates a free Chaos Cloud Collaboration service that shares images from V-Ray to Chaos Cloud. Clients, team members and other stakeholders can now easily review, markup and comment at any time, streamlining the process for everyone involved in the project.
Other new features include:
– Upgraded V-Ray Frame Buffer – An improved V-Ray Frame Buffer includes a 360° panorama viewer, a flip composition button, helpful composition guides and the option to share renders via Chaos Cloud.
– Improved dome light – A new Finite mode lets users specify the height and radius of a dome light. Dome light ground projections are also improved with full control over blend settings.
– More accurate reflective materials – Metals and rough reflective surfaces are rendered more accurately using a new energy compensation method.
– Thin-film materials – A new thin-film layer in the V-Ray Material helps users create iridescent materials like soap bubbles and oil spills.
– Improved subsurface scattering – Subsurface scattering in the V-Ray Material renders faster, and low-polygon translucent objects render smoother.
– Decal displacements – VRayDecal can now project displacement maps onto any surface to add realism to cracks, rocks, embossed details and more.
– Batch loading of multi-sub textures – Multiple textures can now be added to the VRayMultiSubTex map all at once
– Improved UI – Material and texture interfaces are now faster for a smoother experience.
– V-Ray Proxy hierarchy – Through a new hierarchy view, users can control object visibility and material overrides within a V-Ray Proxy.
– V-Ray GPU Improvements – Supports nearly all new V-Ray 6 features and enables faster Light Cache and a new Device Selector to assign processors to tasks.
V-Ray for 3ds Max is a production-proven rendering software. Known for its versatility and ability to handle any type of project — from massive, dynamic scenes having thousands of lights to a sublime still life — it is the go-to solution for artists and designers across 3D industries.
V-Ray 6 for 3ds Max is packed with powerful new features and improvements to help you create faster and render better than ever before.
New world-building and workflow tools let you quickly populate scenes with millions of 3D objects to create natural-looking landscapes and realistic environments. You can also generate detailed surfaces using repeating patterns of 3D geometry, create beautiful custom skies with procedural clouds, and much more.
Find out how to use Chaos Scatter to quickly add rich detail to an exterior. You’ll learn how to select and add objects such as plants, rocks and trees, adjust how many are added and how they vary in size, and control exactly where they appear.
Chaos develops visualization technologies that empower artists and designers to create photorealistic imagery and animation across all creative industries. The firm’s physically based renderer, V-Ray, has been honored with both an Academy Award and an Engineering Emmy for its role in the widespread adoption of ray-traced rendering in motion pictures and television.
In 2022, Chaos merged with Enscape, a leading provider of real-time rendering and design workflow technology for the AEC industry. Enscape offers innovative solutions that connect directly into modeling software, integrating design and visualization workflows seamlessly into one. Together, the newly combined company is creating an end-to-end ecosystem of 3D visualization tools accessible to everyone.
Product: Chaos V-Ray 6
Version: (Build 6.00.04) for Autodesk 3ds Max *
Supported Architectures: x64
Website Home Page : http://www.chaos.com
Languages Supported: english
System Requirements: Windows **
Size: 3.4 Gb
* The patcher is fixed: vray integrity protection was triggered on some systems with 2022 / 2023
原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/35464.html