
在本课程中,我们不仅会教您角色建模,还会教您如何下载和安装搅拌机、操作对象。然后,我们将教您如何在深入了解角色建模技术之前加载参考图像。我们将从对头部进行盒子建模开始,直到我们完成我们的角色。我们将使用简单合适的建模技术,在短时间内获得最佳效果。学生还将学习如何使用 Blender 的粒子头发系统来创建头发。你不需要为这个角色做任何 uv 映射,但我们会教你,这样你就可以理解基础知识,并对你的纹理过程有某种形式的控制。然后,我们将教您程序纹理以及顶点绘画技术以获得可信的纹理。
它们看起来更自然,因为没有由纹理包裹引起的接缝。
它们具有几乎无限的分辨率。
它们具有可编辑的设置,可以更好地控制材料定义。
单个程序纹理可用于创建一系列类似的材料。
即使是刚接触 Blender 和 3D 单词的人,我们也提供了非常详细的易于理解和遵循的教学视频。
本课程面向谁 本课程面向
热衷于学习电影、游戏和电视角色设计的任何人。
需要零经验。
Learn modelling for animation, Procedural texturing, vertex painting. Zero experience required.
Genre: eLearning | MP4 | Video: h264, 1280×720 | Audio: AAC, 48.0 KHz
Language: English | Size: 9.35 GB | Duration: 77 lectures • 11h 27m
What you’ll learn
Students will learn the basics of blender viewport and navigation.
Students will learn how to load reference images and model a complete character using various box modelling techniques.
Students will learn how to use the particle system as well as procedural texturing techniques.
Finally will learn how to render for production purposes.
Requirements
This Course Is For A Complete Beginner, no experience required.
Description
In this course we will teach you not only character modelling but how to download and install blender, manipulating objects. We will then teach you how to load reference images before diving on to character modelling techniques. We will start off with box modelling the head until we finish our character. We will use simple and appropriate modelling techniques to get the best results within a short period of time. Students will also learn how to use Blender’s particle hair system to create hair. You don’t need to uv map anything for this character but we will teach you so that you can understand the basics as well as having some form of control over your texturing process. we will then teach you Procedural texturing as well as Vertex painting techniques to get believable textures. Procedural texturing is a method of creating textures using mathematical procedures.
They look more natural because there are no seams caused by texture wrapping.
They have virtually infinite resolution.
They have editable settings allowing greater control over the material definition.
A single procedural texture can be used to create a range of similar materials.
We have provided well detailed easy to understand and follow instructional videos for even someone new to Blender and the 3D word.
Who this course is for
This course is for anyone who is passionate to learn character design for film, games and television.
Zero experience required.
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