Maya to UE5 – 3D Modelling Course

学习使用 Maya 进行 3D 建模,使用 Substance Painter 进行纹理绘制,以及将可玩角色导出到虚幻引擎 5。

你将学到什么
您将熟练地使用 Autodesk Maya 进行建模、贴图、绑定和动画制作。
构建和设计您自己的 3D 对象
在 Substance Painter 中进行建模、着色和纹理绘制
为您的 3D 模型添加动画
导出 3D 模型并导入虚幻引擎 5
将您的 3D 模型导入 UE5 并作为可玩角色使用。

要求
您需要安装 Autodesk Maya 才能学习本课程。
Autodesk 在其网站上提供 Maya 的 30 天免费试用。
虚幻引擎5是一款免费使用的软件。
三键鼠标

描述
Maya 到 UE5:3D 建模课程旨在带您进入激动人心的角色创作世界,并为您提供在虚幻引擎 5 中将创意变为现实的必备技能。本课程与最新版本的 Maya 和虚幻引擎 5 完全兼容,确保您使用业内最先进的工具进行学习。Maya 是一款功能强大的 3D 制作软件,被众多 AAA 级游戏工作室和电影大片广泛使用。结合 Substance Painter(用于纹理绘制)、Mixamo(用于快速动画制作)和虚幻引擎 5(用于实时渲染),您将学习完整的 3D 角色制作流程,将您的 3D 角色转化为可玩的虚拟角色。以下几个理由足以说明为什么这门课程是您开启 3D 之旅的完美起点:创建完全动画化、可用于游戏引擎的完整角色模型;学习专业游戏开发工作室的核心流程;在一个课程中,您将获得 Maya、Substance Painter、Mixamo 和虚幻引擎 5 的实战经验;创作足以展示您 3D 艺术和游戏制作技能的优秀作品;您将建模游戏史上最具传奇色彩的角色之一——索尼克。从零开始,您将遵循一套适合初学者的学习流程,掌握 3D 建模的所有基础知识。课程结束时,您将在虚幻引擎 5 中拥有一个纹理完整、动画流畅且可操控的角色模型。本课程提供超过 8 小时的结构化专家指导。您的讲师是一位拥有近十年经验的资深 3D 美术师,曾参与全球顶级工作室的 AAA 级和 AA 级游戏制作。您将获得反映真实行业工作流程的实用知识,这些知识被分解成清晰易懂的步骤。本课程完全以项目为基础,因此您学习到的每一项新技术都将立即应用于构建您的索尼克角色。您将练习完整的制作流程:在 Maya 中建模——从粗略建模到精细拓扑;在 Substance Painter 中绘制纹理——烘焙、PBR 工作流程以及绘制高质量纹理;在 Mixamo 中制作动画——快速绑定骨骼并为角色添加动作;导出到虚幻引擎 5——导入、设置材质并将模型准备为可玩角色。课程的每个阶段都旨在帮助您成长:挑战您独立应用技术,鼓励您解决问题;遵循分步指导来改进您的成果;通过实践练习和重复巩固您的知识。您将拥有整个课程的终身访问权限,包括所有更新,因此您可以随时回顾课程内容。课程结束时,您将能够自信地使用虚幻引擎 5 进行角色建模、贴图和动画制作,并准备好迎接更具挑战性的项目。无论您是渴望成为游戏美术师的新手,还是想要探索角色创建的程序员,亦或是仅仅是一位渴望在虚幻引擎 5 中看到自己最爱的索尼克粉丝,这门课程都将为您量身打造。我们的支持不会在视频结束后就结束——您将在学习的每一步都获得帮助。现在就加入我们,开始创建您自己的 3D 角色,并在虚幻引擎 5 中赋予它们生命吧!

Maya to UE5 – 3D Modelling Course

Published 9/2025
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Language: English | Duration: 11h 19m | Size: 10.7 GB

Learn 3D Modeling in Maya, Texturing in Substance Painter, and Exporting Playable Characters to Unreal Engine 5.

What you’ll learn
You will become comfortable using Autodesk Maya to model, texture, rig, animate
Build and design your own 3D objects
Modeling, shading and texturing in Substance Painter
Add animations to your 3D Model
Export 3D Model and import into Unreal Engine 5
Apply your 3D Model in UE5 as a playable character

Requirements
You should have Autodesk Maya to follow along with the course
Autodesk provides a 30-day free trial of Maya from their website
Unreal Engine 5 is free to use software
3-button mouse

Description
Maya to UE5: 3D Modelling Course is designed to introduce you to the exciting world of character creation, giving you the essential skills to bring your ideas to life inside Unreal Engine 5. Fully compatible with the latest versions of Maya and Unreal Engine 5, this course ensures you’re learning with the industry’s most up-to-date tools.Maya is a powerful 3D production suite used across AAA game studios and blockbuster films. Combined with Substance Painter for texturing, Mixamo for quick animation, and Unreal Engine 5 for real-time rendering, you’ll learn the complete workflow to transform your own 3D character into a playable asset. Here are just a few reasons why this course is the perfect starting point for your 3D journey:Create a fully animated, engine-ready character for video games.Learn the same core pipeline used in professional game development studios.Gain hands-on experience with Maya, Substance Painter, Mixamo, and Unreal Engine 5 in one course.Develop portfolio-worthy work to showcase your 3D art and game-ready skills.You’ll model one of the most legendary characters in gaming history – Sonic. Starting from scratch, you’ll follow a beginner-friendly process that introduces you to all the essentials of 3D modeling. By the end, you’ll have a fully textured, animated, and playable character inside Unreal Engine 5.This course offers over 8 hours of structured, expert-led instruction. Your instructor is a Senior 3D Artist with nearly a decade of experience, having contributed to AAA and AA games for top studios worldwide. You’ll gain practical knowledge that reflects real industry workflows, broken down into clear, easy-to-follow steps.The course is fully project-based, so every new technique you learn will immediately be applied to building your Sonic character. You’ll practice the complete production pipeline:Modeling in Maya – from blockout to clean topology.Texturing in Substance Painter – baking, PBR workflow, and painting high-quality textures.Animating in Mixamo – quickly rigging and adding motion to your character.Exporting to Unreal Engine 5 – importing, setting up materials, and preparing your model as a playable character.Each stage of the course is designed to help you grow:Be challenged to apply techniques independently, encouraging problem-solving.Follow step-by-step guidance to refine your results.Reinforce your knowledge through practical exercises and repetition.You’ll have lifetime access to the entire course, including all updates, so you can revisit lessons anytime. By the end, you’ll feel confident modeling, texturing, and animating characters for Unreal Engine 5, and be ready to take on more ambitious projects.Whether you’re an aspiring game artist, a programmer who wants to explore character creation, or simply a Sonic fan eager to see your favorite hero inside UE5, this course is tailored for you.Our support doesn’t end when the videos do—you’ll have help every step of the way.Jump in now, start creating your own 3D characters, and bring them to life in Unreal Engine 5.

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