
您想学习如何在 Substance 3D Painter 中为整个场景制作纹理吗?
然后我欢迎您使用 Substance 3D Painter 中的完整场景纹理
为什么要向我学习
我的名字是 Hamidreza Afshari,我作为动画和视觉特效的 3D 艺术家已经有 8 年的时间了。我曾制作过许多短动画和几部长动画电影。
在本课程结束时
您将能够使用不同的材料(如墙壁、金属、塑料、木材、钢材等)对完整场景进行纹理处理。
您将能够在 Substance 3D Painter 中渲染并为任何渲染引擎导出纹理。
我会学到什么
从头到尾为整个场景添加纹理
烘焙网格贴图
为有机和非有机资产制作纹理
使用 IRay 渲染
为其他渲染引擎导出纹理
课程项目
我们将首先创建一个新项目并烘焙网格贴图。
然后,我们将使用 Substance 3D Painter 提供的资源为我们的所有资产一一制作纹理。
完成纹理后,我们将为 Arnold 渲染引擎导出纹理并制作自定义导出模板
最后,我们将使用 Nvidia iray 渲染我们的场景
这门课程适合我吗:本课程适用于有兴趣使用 Substance 3D Painter 对完整场景进行纹理处理的 3D 艺术家。
谁不是理想的学生:这不是入门课程,您需要具备有关 Substance 3D Painter 的基本知识。
你应该知道什么或有什么课程
本课程不涉及建模部分。课程 3d 模型包含在项目文件中。
您应该拥有 Substance 3D Painter 7.4 及更高版本。
加入我,学习如何使用 Substance 3D Painter 为完整场景制作纹理。
本课程面向谁 本课程适用于
对使用 Substance 3D Painter 对完整场景进行纹理处理的 3D 艺术家。
Duration 14h MP4
Texturing a Complete Scene in Substance 3D Painter
Info:
Texture a complete scene with different materials like wall, metal, plastic, wood, steel etc
What you’ll learn
Texturing a complete scene from start to finish
You’ll be able to Texture a complete scene with different materials like wall, metal, plastic, wood, steel etc.
Making texture for organic and non-organic assets
Export textures for other render engines
Requirements
Basic Knowledge of Substance 3D Painter.
You should have Substance 3D Painter version 7.4 and above.
This course is not covering the modelling part. The course 3d models are included in the Project files.
Description
Do you want to learn how to texture an entire scene in Substance 3D Painter?
Then I welcome you to Texturing a Complete Scene in Substance 3D Painter
WHY SHOULD YOU LEARN FROM ME
My name is Hamidreza Afshari and I have been a 3D Artist for animation and VFX for about 8 years now. I have worked on many short animations and a few long animated movies.
By the end of this course
You’ll be able to Texture a complete scene with different materials like wall, metal, plastic, wood, steel etc.
You will be able to Render inside Substance 3D Painter and export textures for any render engine..
WHAT WILL I LEARN
Texturing a complete scene from start to finish
Baking Mesh maps
Making texture for organic and non-organic assets
Render with IRay
Export textures for other render engines
COURSE PROJECTS
We will start by creating a new project and baking the mesh maps.
Then we’re going to make textures for all of our assets one by one with Substance 3D Painter provided resources.
After finishing texturing, we are going to export our textures for Arnold render engine and make a custom export template
Finally, we’re going to render our scene with Nvidia iray
IS THIS COURSE RIGHT FOR ME: This course is for 3D artists interested in texturing a complete scene with Substance 3D Painter.
WHO IS NOT THE IDEAL STUDENT: This is not a starter course and you need to have basic knowledge about Substance 3D Painter.
WHAT SHOULD YOU KNOW OR HAVE FOR THE COURSE
This course is not covering the modelling part. The course 3d models are included in the Project files.
You should have Substance 3D Painter version 7.4 and above.
Join me and learn How to texture a complete scene with Substance 3D Painter.
Who this course is for
This course is for 3D artists interested in texturing a complete scene with Substance 3D Painter.
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