
你们可能都经历过,创建 3D 艺术可能非常令人兴奋,但也对从哪里开始感到困惑。这就是为什么我们创建了完整的Blender初学者和中级指南。
我们将带您了解建模、纹理、照明和动画。
具体来说,我们从非常基础的第一部分开始,带您了解Blender的基础知识,然后我们跳到下一部分进行建模,我们将学习如何使用低多边形技术创建简单的模型。在这里,我们创建了一个有趣而奇幻的 3D 风格化房屋及其道具。在本节中,您将学习创建简单和复杂模型所需的所有工具和技术。
在下一节中将通过创建一个小的自然包集合变得更加复杂。我们解释了如何通过使用粒子系统将树叶散布在树枝上来创建风格化的树,以及如何对凉爽的低多边形桶和植物进行建模。
在下一节中,我们将讨论 Blender 渲染引擎以及如何启用 Easy-HDRI 插件以实现真正的基本照明。
下一节我们将带您了解纹理印刷机。在这里,您将学习从零到英雄的纹理、纹理绘画、UV 映射和 UV 展开。
最后一节您将学习如何设置相机并拍摄渲染动画。
Art Studio | Duration: 9h 35m | Video: H264 1280×720 | Audio: AAC 48 kHz 2ch | 9,07 GB | Language: English
Learn Blender 3.1 from Modeling to Rendering. Create game assets, stylized props and much more
Hello and welcome!
I am Morteza from Art Studio.
You may all have experienced that creating 3d art can be really exciting but also confusing about where to start. that is why we’ve created complete beginners and intermediate guide to blender.
We will take you through Modeling, Texturing, Lighting and Animating.
Specifically we start off in the first section just very basic, taking you through the fundamentals of blender and then we jump into next section where we do modeling and we will learn how to create simple models using a low poly technique. Here we create a interesting and fantasy 3d stylized house and its props. during this section you will learn all the tools and techniques that is necessary for creating easy and complex models.
in the next section will be getting a bit more complicated by creating a small collection of nature package. We explain how to create stylized tree by using particle system to spreed the leafs over the branches and how to model cool low poly barrel and plants.
in the next section we talk about Blender render engine & how to enable Easy-HDRI add-on for really basic lighting.
next section we will take you though the texturing presses. Here you learn Texturing, Texture painting, UV Mapping & UV Unwrapping from zero to hero.
Last section you will learn how to set up camera and take render animation.

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