
一步一步我们将学习如何使用 Blender 创建一个逼真的大炮我不会使用任何外部插件来创建这个大炮一切都将在 Blender 中完成
我将课程分为几个部分我们将从建模开始,在建模部分,我们将从头到尾对整个大炮进行建模。
在建模部分,我们将学习如何对大炮部件进行建模以及如何获得干净漂亮的阴影,我们将使用许多配备 Blender 的工具来实现这一点。
在为大炮建模之后,我们将逐步学习如何展开它并准备好为其创建纹理,我们将学习如何使用展开接缝技术,以及跟随活动四边形,还有很多东西要创建可以使用的漂亮 UV 贴图。
当我们完成展开后,我们将从材料创建开始,逐步学习如何创建逼真的材料以使大炮具有逼真的外观。
我将使用循环渲染大炮,并使用合成器对最终渲染进行后期处理。
这门课程不像我的其他课程那么长,我们会在很短的时间内完成所有这些。
我将在项目文件夹的名称下留下一个资源部分,在那里您应该找到与我一起开始课程所需的所有必要文件,并且不要忘记下载 Pure Ref 工具以浏览图像。
本课程适用于:
本课程适合喜欢创建逼真渲染结果的学生,最适合中级
Duration 7h 30m Project Files Included MP4
BLENDER: Learn how to create old realistic cannon
Info:
In this course step-by-step we will learn how to create old cannon from start to finish
What you’ll learn
- We will learn how to model the cannon from start to finish
- Learn how to unwrap the whole cannon from start to finish
- Learn step by step how to create realistic Procedural material
- Learn how to use Cycles to make realistic render result
- Learn how to use dumped truck to make camera trucking a point
- Learn how to use the compositor to post-process the final render result.
Requirements
You need to download Blender
Download PureRef tool
Description
Hello everyone my name is Marwan Hussein Welcome to my new course
Step-by-step we will learn how to create a realistic cannon with Blender I’m not going to use any exterior plugins to create this Cannon everything will be done within Blender
I divided the course into sections We will start with modeling and in the modeling section, we will model the whole Cannon from start to finish.
In the modeling section, we will learn how to model the cannon parts and how to get clean nice shading and we will use a lot of tools Equipped with Blender to achieve that.
After modeling the cannon we will learn step by step how to unwrap it and make it ready to create a texture for it, we will learn how to use the unwrapping seam Technique, and follow the active quad as well, and a lot of things to create nice UV map ready to use.
When we finish with the unwrapping, we will start with materials creation, and step by step we will learn how to create realistic materials to give the cannon a realistic looking.
I will render the cannon using cycles and I will use the compositor to post-process the final render.
This course is not as long as my other courses, we will achieve all of that in a short period of time.
I will leave a section for the resources under the name of the project folder there you should find all the necessary files you need to start the course with me, and don’t forget to download the Pure Ref tool to browse the images.
Who this course is for:
This course for student likes to create realistic render result, it’s best for intermediate
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