
在此 Skillshare 课程中,您将根据自己的一幅插图来说明、建模和纹理您自己的 3D 场景。我们将使用 Blender 3D,一个免费的开源软件来创建我们的 3D 角色。您将被引导完成说明、建模、纹理、照明和渲染 3D 场景的过程。
本课程将涵盖传统上用于动画、动作设计和视频游戏设计的技能。
不需要先验知识,但课程将通过 Blender 的界面快速移动。熟悉 Blender 的界面会有所帮助。如果您是 Blender 的新手或需要复习,我建议您在开始之前查看课程资源。本课程将介绍一些角色设计基础知识,但本课程假设您知道如何进行说明。如果您需要帮助,我已链接到资源中的插图课程。
注意:本课程不涉及动画。但是,项目文件包括时间流逝的链接、我制作动画的完整记录,以及我在这个场景中完成的关于动画的其他几个教程,如果你想继续你的创作之旅!
Remington Markham | Duration: 2h 51m | Video: H264 1920×1080 | Audio: AAC 48 kHz 2ch | 2 GB | Language: English
Learn to bring your illustrations to life with 3D!
In this Skillshare class, you will illustrate, model, and texture your own 3D scene based off of one of your own illustrations. We will be using Blender 3D, a free open source software to create our character in 3D. You will be guided through the process of illustrating, modeling, texturing, lighting, and rendering a scene in 3D.
This course will cover skills traditionally used in animation, motion design, and video game design.
No prior knowledge is necessary, but the course will move quickly through Blender’s interface. Some familiarity with Blender’s interface will be helpful. If you’re brand new to Blender or need a refresher, I’d recommend checking out the class resources before getting started. The course will talk through some character design basics, but this course assumes you know how to illustrate. I’ve linked to an illustration course in the resources if you need help.
Note: This course will not cover animation. However, the project files are included, as are links to time-lapses, full recordings of me animating, and several other tutorials I have done regarding animation in this scene if you would like to continue on your creative journey!

原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/32143.html