Create a Tyrannosaurus Rex in Blender 3.0 +

Udemy-Create-a-Tyrannos

在本课程中,您将能够从头开始创建恐龙。在创建最终的作品集时,您将了解其中的细节。更好的是,这门课程是使用名为 Blender 的开源程序设计和创建的!

在本课程中,我尽我所能使用实时镜头和解释来解释每个过程。您可以看到我在视频中所做的每一次点击和更改。

工作流程:

* 创建一个从低到高的多边形霸王龙

* 使用多分辨率修改器进行雕刻

* 紫外线展开

* 将信息烘焙到纹理贴图上

* 姿势

* 创建场景

* 后期编辑

你可以在里面期待什​​么:

本课程旨在为您的作品集创建最终渲染。

在 T-Rex 的整个建模阶段,我们将从设计低多边形 T-Rex 开始。

该过程将需要使用多分辨率修改器,一旦我们进入课程的雕刻阶段,我们将启用该修改器。从那时起,我们将通过纹理贴图将我们的高多边形信息烘焙到我们的低多边形恐龙上。

我们将使用几种不同的技术来烘焙我们的纹理贴图;一种非常有用的技术称为笼子。

下一阶段将包括创建骨架、处理骨骼和反向运动学,以便我们可以摆出恐龙的姿势。

然后,我们创建具有更多环境细节的场景。

最后,我们渲染并完成一些合成!

了解如何:

* 插入蓝图参考

* 从蓝图参考创建模型

* 将几块几何图形连接到一个对象中

* 利用 Blender 中的不同工具和附加组件

* 使用 alpha 笔刷在 T-Rex 上创建比例

* 创建自己的 alpha 纹理

* 紫外线解开你的模型

* 为您的 Rex 创建两种不同的基色。

* 创建几个不同的纹理贴图,让您的霸王龙栩栩如生!

* 用植物、树木和灯光完成场景以进行最终渲染。

* 最后,合成您的 T-Rex 以应用最终效果!

 

Genre: eLearning | MP4 | Video: h264, 1280×720 | Audio: AAC, 48.0 KHz
Language: English | Size: 33.4 GB | Duration: 129 lectures • 35h 27m
Create a Tyrannosaurus Rex in Blender 3.0 plus. The Complete Guide to Creating a Prehistoric Dinosaur – Modeling, Sculpting, UV, Texturing, Posing and Compositing.
What you’ll learn
Create a dinosaur from start to finish
Understand the importance of good typology
Working with a low to high poly model set-up
Utilize and properly set-up blueprints for modeling reference guides
Sculpt muscles and scales onto dinosaur using both manual brush work and alpha brushes
Baking texture maps using a multi-resolution and cage
Managing a shader node set-up
Render out a finalized image for your portfolio

Requirements
Understand how to navigate within Blender and its UI
Previous experience in modeling will aid in completion of this course
Mac or PC capable of Running Blender Version 3.0+

Description
In this course, you will be able to create a dinosaur from scratch to finish. This course is geared towards an open-sourced program called Blender!

Inside this course, I do my absolute best to explain every process using real-time footage and explanations. You can see every click and change that I do within the video.

The Workflow

* Create a low to high poly T-Rex

* Sculpt using a multiresolution modifier

* UV unwrap

* Bake information onto texture maps

* Pose

* Create a scene

* Post-editing

What you can expect inside

This course is designed with the intention of creating a finalized render for your portfolio.

Throughout the modeling stages of the T-Rex, we will start with designing a low poly T-Rex.

The process will entail using a multi-resolution modifier that we will enable once we get into the sculpting stages of the course. From that point, we will be baking our high poly information onto our low poly dinosaur via texture maps.

We will use several different techniques to bake our texture maps; one technique that is extremely useful is called a cage.

The next stages will include creating an armature, dealing with bones, and inverse kinematics so that we can pose our dinosaur.

We then create our scene with much more environmental detail.

Lastly, we render and finish up with some compositing!

Learn how to

* Insert blueprint references

* Create a model from blueprint references

* Join several pieces of geometry into one object

* Utilize different tools and add-ons featured within Blender

* Use alpha brushes to create scales on your T-Rex

* Create your own alpha textures

* UV unwrap your model

* Create two different base colors for your Rex.

* Create several different texture maps that will bring your T-Rex to life!

* Finalize the scene with plants, trees, and lights for a final render.

* Lastly, composite your T-Rex to apply final effects!

… There is so much more inside the course!

This course was designed and created using Blender 3.0 +

Who this course is for
Blender users interested in the workflow creation of a prehistoric dinosaur.
Blender users looking to learn new methods when approaching their models
Students looking for an in-depth and extensive training course
Artists looking to challenge themselves

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