Learn Stylized Game Art Creation : Blender and Painter

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想要制作精美的游戏风格化道具吗?Blender 正逐渐被 Ubisoft 和 EA 等大公司以及许多新兴的独立工作室采用作为他们制作游戏艺术的主要软件!虽然该软件具有许多功能和可负担性,令人印象深刻,但 Blender 中游戏美术工作流程的文档仍然稀缺,我希望带来必要的信息和技术,帮助您过渡或开始使用 Blender 制作游戏资产

学习所有必要的工具和技巧来创建游戏就绪资产,同时从头开始创建 2 个风格化项目。本课程的目标是弥合差距,用更实惠的软件创建游戏艺术,但仍保持行业标准工作流程。为了获得最佳体验,整个项目都采用了动手学习的方法,并且您从头开始构建所有资产。还提供源文件以供参考和研究。

你将学到什么

Blender 中的 3D 建模

Blender中的程式化雕刻

游戏资源优化和 UV 展开

烘焙适当的纹理贴图,如法线、曲率和遮挡

Painter 中的风格化纹理

Blender 中的光照和渲染

合成

导出到 Unity 和虚幻引擎

从头开始完成2个项目!

谁是课程?

想要制作独特游戏道具的初学者

更多在游戏美术工作流程中苦苦挣扎的中级用户

本课程适用
于有抱负的风格化 3D 艺术家和游戏开发者

MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz
Language: English | Size: 8.21 GB | Duration: 7h 48m

Create stylized game ready assets for portfolio presentation and game engines

What you’ll learn
Modeling and Sculpting your Stylized model in Blender
Proper UV Mapping work flow in Blender
Texturing in Substance Painter
Lighting and Presenting your assets for your portfolio
Exporting to Game Engines for Game Developers
Requirements
Beginner knowledge in blender will help
Description
Introduction

Want to make beautiful game ready stylized props? Blender is slowly being adopted by big companies such as Ubisoft and EA as well as many up and coming indie studios as their main software of choice to make game art! While the software is impressive with many features and affordability, the documentation for a game art workflow in blender is still scarce, I hope to bring the necessary information and techniques you help you transition or start making game assets with blender

Learn all the necessary tools and tips to create game ready assets while creating 2 stylized projects from scratch. The goal of this course is to bridge the gap to create game art with more affordable software but still keeping industry standard workflows. For the best experience, the entire project takes a hands on approach to learning and you build all the assets from scratch. The source files are also provided for reference and study.

What you will Learn

3D Modeling in Blender

Stylized Sculpting in Blender

Game asset optimizations and UV Unwrapping

Baking proper texture maps like Normal, Curvature and Occlusion

Stylized Texturing in Painter

Lighting and rendering in Blender

Compositing

Exporting to Unity and Unreal Engine

Finishing 2 projects from scratch!

Who is Course for?

Beginner users who want to create unique game props

More intermediate users who are struggling with the game art workflow

Who this course is for
For Aspiring stylized 3D artists and Game Devs

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原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/31093.html

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上一篇 2022年4月5日
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