Blender逼真女性头部完整制作流程视频教程Realistic Character Making in Blender

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本教程是关于Blender逼真女性头部完整制作流程视频教程,时长:27小时10分,大小:23.3 GB,MP4高清视频格式,教程使用软件:Blender,附源文件,作者:Daniel da Costa,共55个章节,语言:英语字幕。

你将会学到的:
雕刻女性头部
纹理工作流程
皮肤着色过程
在Blender中创建头发
使用循环系统进行渲染

要求:
我希望你有一些基本的blender经验。
你的电脑上应该安装有blender 3.2。

说明:
你是否在理解Blender中的现实角色创作的工作流程上有问题?
那么我欢迎你参加Nexttut教育的Blender逼真角色制作课程。

你为什么要向我学习:
我的名字是Daniel da Costa,我从事3D角色艺术家的工作已经有10年了。我曾为电视广告、电影机构和三维动画工作室工作,目前我是一名自由角色艺术家和三维导师。

在本课程结束时:
你将能够使用blender雕刻出逼真的人物,你将对头部构造从头到尾有很好的感觉。
你将能够对现实中的人物进行建模、雕刻、重拓扑、UV贴图、纹理、着色、修饰和渲染。

我将会学到什么:
雕塑系统
头部遮挡准则
雕塑女性头部
制作网状结构
头部UV贴图
纹理工作流程
皮肤着色过程
在blender中创建头发
使用cycles进行渲染

课程项目:
我们将使用我们的雕刻系统从一个球体开始。然后我们将对头部进行大致的遮挡。我将解释在最初的雕刻中你应该注意什么。然后我们将制作头发块和躯干,总是从顶部到底部开始制作模型。然后我们将使用粒子系统制作睫毛和眉毛,然后我们也要制作头发。之后,我们将对眼睛进行着色,解开头部的包装,开始纹理处理。在我们完成了女性模型和纹理后,我们将开始完善阴影并完成渲染。

这个课程是否适合我:
我为中级3D建模学生设计了这门课程,他们想为电影业的真实女性角色建模,但他们却苦于找不到一个一步一步的教程,没有快进,没有跳过,而且是来自一个做了多年的制作艺术家。
本课程也适用于那些希望加快Blender工作流程,提高制作女性头像技能,以及从雕塑到渲染的所有过程的艺术家。

谁不是理想的学生:
本课程不是为Blender的绝对初学者设计的。本课程不涵盖整个身体,只关注脸部。
我应该知道什么或具备什么条件来学习这个课程。
我希望你有某种基本的Blender经验。

你的电脑上应该安装有Blender 3.2。

所以,如果你想为逼真的人物建模,那么现在就加入我,把你的技能提高到一个新的水平。不要忘记,对自己的投资将为你的余生带来回报。希望能在课程中见到你。

此课程面向哪些人:
此课程不是为绝对的Blender初学者和那些想要超真实的全身的人设计的。本课程只包括面部制作。

Published 07/2022
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 54 lectures (27h 10m) | Size: 24 GB

Sculpt realistic characters using blender only

What you’ll learn
Sculpting the female head
Texturing workflow
Skin shading process
Creating hair in blender
Rendering with cycles

Requirements
I expect you have some sort of basic blender experience.
You should have blender 3.2 installed on your computer.

Description
Do you have problems understanding the workflow for realistic character creation in Blender only?

Then I welcome you to Nexttut education’s Realistic Character Making in Blender course.

WHY SHOULD YOU LEARN FROM ME

My name is Daniel da Costa and I have been a 3D character artist for about 10 years now. I have worked for TV commercials, movie agencies and 3D animation studios, currently I’m working as a freelance character artist and 3D tutor.

By the end of this course

● You’ll be able to sculpt realistic characters using blender and you’ll get a great sense of the head construction from start to finish.

● You’ll be able to model, sculpt, make retopology, UV mapping, texture, shading, grooming and render of realistic characters.

WHAT WILL I LEARN

● Blender Sculpting System

● Blocking head guidelines

● Sculpting the female head

● Making Retopology

● Head UV mapping

● Texturing workflow

● Skin shading process

● Creating hair in blender

● Rendering with cycles

COURSE PROJECTS

We will start with a sphere using our sculpt system. Then we will make the general blocking of the head. I will explain what you should watch for in an initial sculpting. Then we will make the hair block and torso, always starting the model from the top to the bottom. Then we will make the eyelashes and eyebrows using particle system, then it we are going to make the hair too. After that we will work on the eyes shading, unwrap the head and start the texture process. After we’re done with our female model and texture, we will start refining the shading and finished with the render.

IS THIS COURSE RIGHT FOR ME

● I have designed this course for intermediate 3d modelling students, who want to model realistic female characters for cinematic industry but they struggle to get it because they don’t find a tutorial which is step by step, no fast forward, no skip and coming from a production artist who is doing this for years.

● The course is also for artists who want to speed up their workflow in Blender and improve their skill in making female heads, and all processes from sculpt to render.

WHO IS NOT THE IDEAL STUDENT

This course is not designed for absolute Blender beginners. This course doesn’t cover the entire body it only focuses on the face.

WHAT SHOULD I KNOW OR HAVE FOR THE COURSE

● I expect you have some sort of basic Blender experience.

● You should have Blender 3.2 installed on your computer.

JOIN ME NOW

So if you want to model realistic characters, then join me now, and take your skills to the next level. Don’t forget that investing in yourself will pay for the rest of your life. Hope to see you in the course.

Who this course is for
This course is not designed for absolute Blender beginners and those who wants hyper realistic full body. This Course only cover the Face making.

 

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原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/35712.html

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