Complete Blender Creator: Learn 3D Modelling for Beginners (2022)

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使用 Blender 3.1 为视频游戏、3D 打印等创建 3D 模型。初级和中级课程

你将学到什么
使用 Blender 3.0 并了解它的界面
制作低多边形游戏资产的建模技巧和窍门
如何创建 PBR 材质
学习 UV 映射和展开模型以及如何纹理它们
学习如何为相机设置动画并操作其设置
渲染设置以及如何制作简单的渲染动画
包含所有项目文件

要求
下载 Blender 3.1

描述
你好朋友!

在本课程中,我将教您如何在新发布的 Blender 3.1 中对低多边形游戏资产进行建模。本教程大约需要 2 小时,如果您喜欢,请务必查看我们的其他课程。

在第一步中,我们将讨论建模的工具和技术,以及如何使用搅拌机创建所需的 3D 模型,您将学习如何使用比例编辑来增加对模型的兴趣。

在第二部分中,我将解释 UV 展开的正确方法以及如何使用 PBR 材质对模型进行纹理处理。

第三部分我将教你什么是影子捕手以及它是如何工作的,我们将讨论循环引擎和相机设置。在这里,我们将学习如何使用 HDRI 来照亮我们的场景。

在最后一部分中,我们将进一步讨论纹理以及如何设置相机来拍摄渲染动画。

涵盖哪些主题?

3D建模

您将了解修改器,这是可用于复杂建模任务的特殊建模效果。

我们将创建 PBR 材质。

如何使用 Easy-HDRI 插件(免费)照亮场景。

了解如何以简单而专业的方式为相机制作动画。

了解 Cycles

3D建模

您将了解修改器,这是可用于复杂建模任务的特殊建模效果。

我们将创建 PBR 材质。

如何使用 Easy-HDRI 插件(免费)照亮场景。

了解如何以简单而专业的方式为相机制作动画。

了解 Cycles

所以我希望在那里见到你。

本课程面向
有兴趣学习如何为游戏资产建模或从其他 3D 软件切换到
希望扩展其技能组合的 Blender 游戏开发人员的任何人。
愿意努力的完全初学者

Use Blender 3.1 to Create 3D models for Video Games, 3D Printing & More. Beginners & intermediate Level Course

MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 9 lectures (1h 22m) | Size: 1.32 GB

What you’ll learn
Use Blender 3.0 and understand it’s interface
Modeling tips and trick for making a low poly game assets
How to Create PBR materials
Learn UV maping and unwraping your models & how to Texture them
Learn how to animate the camera and manipulate its setting
Render setting and how to take a simple render animation
All the project file are included

Requirements
Download Blender 3.1

Description
Hello friends!

In this course I will teach you how to model low poly game assets inside the blender 3.1 which is new released version. This tutorial is around 2 hours and if you like be sure to check out our other courses.

Here in first step we will discuss about tools and techniques for modeling and in general how to use blender for creating your desired 3D model and you will learn how to use proportional editing for adding more interest to your model.

In the second part i will explain the right way of UV Unwrapping and how to texture your model using PBR material.

And the third part i am going to teach you what is shadow catcher and how it works and we speak about cycle engine and camera setting. In here we will learn how to us HDRI for lighting our scene.

In the last part we will go further and talk about texturing a bit more and how to set up a camera for taking a render animation.

What Topics are Covered?

3D Modeling

You will learn about Modifiers, which are special modeling effects that you can use for complex modeling tasks.

We will create PBR Materials.

How to illuminate the scene using Easy-HDRI add-on (free).

Learn how to animate the camera in a easy and professional way.

Get introduced to Cycles

3D Modeling

You will learn about Modifiers, which are special modeling effects that you can use for complex modeling tasks.

We will create PBR Materials.

How to illuminate the scene using Easy-HDRI add-on (free).

Learn how to animate the camera in a easy and professional way.

Get introduced to Cycles

So I hope to see you in there.

Who this course is for
Anyone interested in learning how to model game assets, or switching from another 3D software to Blender
Game Developers who wish to expand their Skill Set.
Complete beginners who are willing to work hard

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原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/30424.html

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