The Gnomon Workshop – Creature Sculpting with Dominic Qwek

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在 Creature Sculpting 中,角色艺术家 Dominic Qwek 分享了他使用 ZBrush、KeyShot 和 Photoshop 创建生物半身像的工作流程。他介绍了初始设计过程以及如何阻止主要和次要形式并在 3D 中发展设计。然后,他详细介绍了多个阶段的造型,同时涵盖了 Sculptris Pro 中的功能,并谈到了他在每个阶段使用的各种技术。最后,Dominic 展示了如何在 KeyShot 中快速设置照明和渲染,然后在 Photoshop 中合成渲染通道,以创建逼真的 3D 生物概念用于最终演示。对于那些对 3D 生物设计感兴趣的人,这个标题提供了来自行业领先艺术家之一的宝贵工作流程和技术。

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Duration 2h 26m MP4

Title: The Gnomon Workshop – Creature Sculpting with Dominic Qwek

Info:
In Creature Sculpting, Character Artist Dominic Qwek shares his workflow for creating a creature bust using ZBrush, KeyShot and Photoshop. He covers the initial design process and how to block out the primary and secondary forms and evolve the design in 3D. He then details the sculpt in multiple stages while covering the features in Sculptris Pro and talks about the various techniques he uses in each stage. Lastly, Dominic shows how to quickly setup lighting and rendering in KeyShot, then composite the render passes in Photoshop to create a realistic 3D creature concept for final presentation. For those interested in 3D creature design, this title offers valuable workflow and techniques from one of the industry’s leading artists.

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