
您是学生、专业人士还是业余爱好者,并希望成为一名数字艺术家?您想培养在电影、数字动画和电子游戏行业创建高质量 3D 角色的技能吗?如果你的答案是肯定的,那么这门课程就是为你准备的!在这本书中,我将教你如何雕刻逼真的肌肉,注意形状和细节,以创造出令人难以置信的绿巨人身体粉丝艺术。通过 57 节课,您将学习塑造解剖学上正确且令人惊叹的角色所需的一切。
在本课程中,您将找到以下主题: – 规范 – 面罩 – 多组 – Zremesher – 投影细节 – 胸肌 – 三角肌 – 斜方肌 – 圆脊肌和冈下肌 – 背侧 – 前锯肌 – 腹肌 – 躯干 – 手臂 – 腿部 – 耳朵造型 – 鼻子造型- 嘴部建模 – 头部创建 – 将面部和头部的所有组件整合在一起,以获得专业的结果。
Cubebrush – Create your Own Hulk Vol.1: Body Modeling
Are you a student, professional or amateur and wish to become a digital artist? Do you want to develop skills for the creation of high quality 3d characters in the Movies, Digital Animation and Videogames industries? If your answer is yes, this course is for you! In this volume, I will teach you how to sculpt realistic muscles, taking care of shapes and details in order to create the incredible Hulk body fan art. Through 57 classes you’ll learn everything you need to model an anatomically correct and amazing character.
In this course you’ll find the following topics: -Norms -Masks -Polygroups -Zremesher -Projection detail -Pectorals – Deltoid -Trapezius -Teres and infraspinatus -Dorsal -Serratus -Abs -Torso -Arms -Legs -Ear modeling -Nose modeling -Mouth modeling -Head creation -Integration of all components of the face and the head for a professional result.
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