
我们将从我们的镜头创建 matchmove 摄像机轨道开始,然后从那里移动到 Houdini 进行设置。然后我们将动画、灯光和渲染一个在芝加哥失控的食人魔。回到 NUKE,我们将合成多次传球以进行最后一击。
在本次培训结束时,您将学习如何使两个应用程序协调工作以创建您自己的视觉效果。
Dixxl Tuxxs – Compositing a 3D Ogre into a Live Action Scene in NUKE and Houdini | 2.74GB
Duration: 5h 06m | Video: AVC (.mp4) 1280×720 15fps | Audio: AAC 32KHz 2chGenre: eLearning | Level: Advanced | Language: English
Throughout these tutorials we will be learning the pipeline workflow for live action/CG incorporation using NUKE and Houdini.
We’ll start by creating the matchmove camera track from our footage and from there move into Houdini for setup. We will then animate, light, and render an ogre gone amuck in Chicago. Moving back into NUKE, we’ll composite multiple passes to give us the final shot.
By the end of this training, you’ll learn how to make both applications work in harmony to create your own visual effects piece.

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