
此培训将涵盖 Houdini 16 中引入的新高度场工具。培训包括 5 个项目,涵盖创建各种地形的技术。
通过这些项目,我们将涵盖各种高度场工具,例如噪声、模式、按特征遮罩、使用对象修改地形以及使用高度角化工具更好地控制流场和碎片场。
最后一章将介绍如何构建程序着色器来对地形进行着色和渲染。
Duration 3h 12m Project Files Included MP4
Title: Rohan Dalvi – Terrain Building in Houdini
Info:
This training is will cover the new height field tools introduced in Houdini 16. The training comprises of 5 projects that will cover techniques to create a variety of terrains.
Through these projects we’ll cover the various height field tools such as Noise, Patter, Mask by feature, using objects to modify terrains and also using the height wrangle tool to better control the Flow and debris fields.
The final chapter will cover how to build a procedural shader to shade and render the terrains.
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