
了解专业环境美工师在为游戏创建大型环境时是如何工作的。您将学习模块化建模、程序纹理、高到低多边形建模、雕刻、合成、关卡艺术、照明等技术!
本游戏美术教程非常适合熟悉 Maya、Substance Designer/Painter、Zbrush 和 Unreal Engine 等 3d 建模工具的学生——本教程中的所有内容都将详细解释。但是,如果您之前从未接触过任何建模或纹理工具,我们建议您首先观看这些程序的介绍教程(您可以在 YouTube 上免费找到其中许多或在这个网站上付费)
使用的工具
Maya 2022
Substance 3D Designer 和 Substance 3D Painter
Zbrush 2021
Unreal Engine 5
Marmoset Toolbag 4
Duration 32h 30m Project Files Included MP4
Title: Artstation – Large Game Environment Creation – In-Depth Tutorial Course [UE5]
Info:
Large Game Environment Creation – In-Depth Tutorial Course
Learn how a professional environment artist works when creating large environments for games. You’ll learn techniques like Modular Modeling, Procedural Texturing, High to low poly modeling, Sculpting, Composition, Level Art, Lighting – and much more!
This game art tutorial is perfect for students who have some familiarity with a 3d Modeling tool like Maya, Substance Designer/Painter, Zbrush, and Unreal Engine – Everything in this tutorial will be explained in detail. However, if you have never touched any modeling or texturing tools before we recommend that you first watch an introduction tutorial of those programs (you can find many of these for free on YouTube or paid on this very website)
TOOLS USED
Maya 2022
Substance 3D Designer and Substance 3D Painter
Zbrush 2021
Unreal Engine 5
Marmoset Toolbag 4
原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/19532.html