
通过使用 3ds Max、V-Ray 和 RailClone 渲染清晰的构图来创建逼真的建筑可视化
建筑可视化是讲述氛围、情绪或理想未来故事的机会。创建吸引客户的视觉上引人注目的 ArchViz 作品是 Sonny Holmberg 的专业领域。通过他在哥本哈根的工作室 Depth Per Image,他用自己的设计创造了独特的讲故事体验。
在本课程中,深入了解强大的 ArchViz 软件 3ds Max。Sonny 将指导您逐步完成设计过程,以使用不同的软件插件创建引人注目的设计。探索如何制作传达任何空间视觉语言的 ArchViz 设计。
关于本课程
从了解 Sonny 开始。他分享了他在建筑方面的专业背景,这促使他创办了自己的可视化工作室 Depth Per Image,专门为建筑师制作视觉故事。听听他的影响和灵感来源。
通过学习如何使用构图和色彩理论构建叙事,大致了解建筑可视化中的视觉叙事。了解如何使用来自 Google 地球和 Google 街景的图像在 3ds Max 中创建项目站点。了解如何在 RailClone 中使用简单的建模技术添加逼真的细节。然后,学习如何使用体积形状对住宅建筑设计进行建模,并为建筑创建模块化立面。
了解如何使用 3ds Max 中的物理相机为您的图像设置合成。然后,使用 V-Ray Dome Light 用逼真的灯光照亮您的场景。发现使用“白土”渲染的优势,这有助于调整照明以适应您想要传达的视觉叙事。通过查找和添加使您的场景栩栩如生的资产来优化您的构图。
探索在 3ds Max 中使用 V-Ray 材质纹理化场景的基础知识。了解如何将纹理应用于使用 RailClone 创建的元素以创建逼真的场景。在准备最终渲染输出之前,Sonny 将引导您完成使用 Quixel Megascans 对场景进行纹理化的过程。
通过学习如何使用调整图层在 Photoshop 中编辑渲染输出的不同方面,进入后期制作阶段。了解如何将 2D 人物切入场景中以生成令人信服的图像。通过添加氛围、深度和额外照明,在您的工作中创造讲故事的体验。通过颜色分级和最终编辑添加最后润色来结束课程。
本课程的项目是什么?
通过讲故事的方法在城市位置创建住宅项目的 ArchViz 图像。
它是给谁的?
本课程适合对创建迷人的可视化感兴趣的建筑师和建筑艺术家。
您需要什么 需要
3ds Max 的基本概念。
要参加本课程,您需要使用安装了 3ds Max 的计算机以及程序插件 V-Ray、RailCone、Forest Pack 和 Quixel Megascans。对于后期制作过程,需要 Photoshop 或类似软件。
Duration 3h 20m MP4
Title: Domestika – Visual Storytelling for 3D ArchViz
Info:
Create a realistic architectural visualization by rendering a sharp composition using 3ds Max, V-Ray and RailClone
Architectural visualizations are an opportunity to tell a story of atmosphere, mood, or a desired future. Creating visually striking ArchViz compositions that captivate clients is Sonny Holmberg’s area of expertise. Through his studio Depth Per Image in Copenhagen, he has created unique storytelling experiences with his designs.
In this course, get an in-depth walkthrough of the powerful ArchViz software, 3ds Max. Sonny guides you step-by-step through the design process to create a compelling design with the different software plug-ins. Discover how to craft ArchViz designs that communicate the visual language of any space.
About this course
Begin by getting to know Sonny. He shares his professional background in architecture, which led him to start his own visualization studio, Depth Per Image, which specializes in crafting visual storytelling for architects. Hear about his influences and sources of inspiration.
Get an overview of visual storytelling in architectural visualization by learning how to build a narrative with composition and color theory. Learn how to use images from Google Earth and Google Street View to create a project site in 3ds Max. See how to add realistic detail with simple modelling techniques in RailClone. Then, learn how to model a residential architectural design using volumetric shapes and create a modular facade for the building.
Discover how to set up the composition for your image using the Physical Camera in 3ds Max. Then, illuminate your scene with realistic lighting using V-Ray Dome Light. Discover the advantages of using “white clay” renders, which help adjust lighting to fit the visual narrative you want to communicate. Refine your composition by finding and adding assets that bring your scene to life.
Explore the basics of texturizing your scene with V-Ray materials in 3ds Max. See how to apply textures to elements created with RailClone to create a realistic scene. Sonny guides you through the process of texturizing your scene using Quixel Megascans before preparing the final render output.
Dive into the post-production phase by learning how to edit the different aspects of your render output in Photoshop using adjustment layers. See how to implement 2D cut out people into your scene to produce a convincing image. Create a storytelling experience in your work by adding atmosphere, depth, and additional lighting. Wrap up the course by adding the finishing touches through color grading and final edits.
What is this course’s project?
Create an ArchViz image of a residential project in an urban location through a storytelling approach.
Who is it for?
This course is suitable for architects and architectural artists who are interested in creating captivating visualizations.
What you need
Basic notions of 3ds Max is required.
To take this course, you need access to a computer with 3ds Max installed, as well as the program plug-ins V-Ray, RailCone, Forest Pack, and Quixel Megascans. For the post-production process, Photoshop or similar software is required.
Video: MPEG4 Video (H264) 1920×1080 25fps 1862kbps
Audio: AAC 44100Hz stereo 128kbps
22 Lessons (3h 20m)
Language: English
Subtitle: English, Spanish, Portuguese, German, French, Italian
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