3ds Max: 3D Camera Techniques for Arch Viz

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每一座建筑都在讲述一个故事。添加一个小动作有助于它变得生动。本课程将展示如何在 3ds Max 中使用电影摄影机技术来展示您的建筑项目。George Maestri 演示了如何设置引人注目的摄像机角度和运动,以最佳光线显示 3D 建筑效果图。学习如何创建、放置、瞄准和移动相机;沿路径动画相机;微调运动;并导出讲述您的设计引人入胜的故事的图像和动画。

MP4 | Video: AVC, 1280×720 30 fps | Audio: AAC, 48 KHz, 2 Ch | Duration: 1h 42m
Skill Level: Intermediate | Genre: eLearning | Language: English + Subtitles | Size: 704 MB

Every building tells a story. Adding a little motion helps it come to life. This course shows how to use cinematic camera techniques in 3ds Max to showcase your architectural projects. George Maestri demonstrates how to set up compelling camera angles and movement that will show 3D architectural renderings in their best light. Learn how to create, place, aim, and move cameras; animate cameras along a path; fine-tune motion; and export images and animatics that tell a compelling story about your design.

Topics include:

Storytelling with images and motion
Creating animatics
Placing the camera
Using clipping planes
Animating basic and complex camera moves
Moving cameras along paths
Creating a boom rig
Editing motion
Creating the final output

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