
本文是关于Maya2020机器人建模和渲染Maya视频教程第2季,是在Maya中建模,构造,照明和渲染机器人角色的综合指南,在本课中您将学习如何使用Maya,如何学习Maya的建模工具,如何掌握专业的建模技术,如何在Maya中使用Arnold使用照明和渲染技术,以及如何在Photoshop中使用修整技术。
描述
在本课程中,您将学习如何在Autodesk Maya中创建机器人角色。
首先,您将学习如何使用简单的图元来屏蔽字符。
然后,您将学习如何使用QUAD DRAW TOOL。该工具非常强大,它允许您单击鼠标来创建多边形。该工具使您可以创建自己喜欢的任何形状。它允许您添加更多多边形,删除多边形以及添加额外的EDGE LOOPS。还有一个RELAX函数,可让您均匀地间隔多边形,从而为您提供美观的模型。
接下来,您将获得如何在Maya中设置照明的方法。您将学习如何使用SKYDOME光源,以及如何使用HDRI贴图,HDRI贴图是用作光源的高分辨率纹理贴图。
然后,您将学习如何创建额外的灯光以创建更有趣的照明场景,使角色看起来更具电影风格和时尚感。
最后,您将学习如何设置Arnold渲染,以便可以创建精美的渲染图像。
然后,您将学习如何在Photoshop中合成图像以及如何添加背景。
本课程将教您建模的所有原理,如何有效照明以及如何在未来的建模和照明项目中有效使用Maya。
首先,您将学习如何使用简单的图元来屏蔽字符。
然后,您将学习如何使用QUAD DRAW TOOL。该工具非常强大,它允许您单击鼠标来创建多边形。该工具使您可以创建自己喜欢的任何形状。它允许您添加更多多边形,删除多边形以及添加额外的EDGE LOOPS。还有一个RELAX函数,可让您均匀地间隔多边形,从而为您提供美观的模型。
接下来,您将获得如何在Maya中设置照明的方法。您将学习如何使用SKYDOME光源,以及如何使用HDRI贴图,HDRI贴图是用作光源的高分辨率纹理贴图。
然后,您将学习如何创建额外的灯光以创建更有趣的照明场景,使角色看起来更具电影风格和时尚感。
最后,您将学习如何设置Arnold渲染,以便可以创建精美的渲染图像。
然后,您将学习如何在Photoshop中合成图像以及如何添加背景。
本课程将教您建模的所有原理,如何有效照明以及如何在未来的建模和照明项目中有效使用Maya。
Modeling and Rendering a Robot in Maya 2020 Vol. 2
Comprehensive Guide to Modeling, Texturing, Lighting and Rendering a Robot Character in Maya
What you’ll learn
How to use Maya.
How to learn Maya’s modeling tools.
How to master professional modeling techniques.
How to use lighting and rendering techniques using Arnold in Maya.
How to use finishing techniques in Photoshop.
How to learn Maya’s modeling tools.
How to master professional modeling techniques.
How to use lighting and rendering techniques using Arnold in Maya.
How to use finishing techniques in Photoshop.
Requirements
Passion, excitement and the desire to become a professional digital artist.
A copy of Autodesk Maya and Photoshop.
A copy of Autodesk Maya and Photoshop.
Description
In this course you will lean how to create a robot character in Autodesk Maya.
Firstly, you will learn how to block out the character using simple primitives.
Then you will learn how to use the QUAD DRAW TOOL. This tool is very powerful and it allows you to create polygons with a click of the mouse. This tool enables you to create any shape you like. It allows you to add more polygons, delete polygons, and add extra EDGE LOOPS. There is also a RELAX function that allows you to space the polygons evenly, giving you a great looking model.
Next, you will earn how to set up the lighting in Maya. You will learn how to use the SKYDOME light, and how to use a HDRI map, which is a high resolution texture map that acts as a light source.
Then you will learn how to create extra lights to create a more interesting lighting scenario, making your character look more cinematic and stylish.
Finally, you will learn how to set up the Arnold render so you can create beautifully rendered images.
Then afterwards, you will learn how to composite the image in Photoshop, and how to add a background.
This course teaches you all the principles of modeling, how to light efficiently, and how to use Maya effectively for your future modeling and lighting projects.
Firstly, you will learn how to block out the character using simple primitives.
Then you will learn how to use the QUAD DRAW TOOL. This tool is very powerful and it allows you to create polygons with a click of the mouse. This tool enables you to create any shape you like. It allows you to add more polygons, delete polygons, and add extra EDGE LOOPS. There is also a RELAX function that allows you to space the polygons evenly, giving you a great looking model.
Next, you will earn how to set up the lighting in Maya. You will learn how to use the SKYDOME light, and how to use a HDRI map, which is a high resolution texture map that acts as a light source.
Then you will learn how to create extra lights to create a more interesting lighting scenario, making your character look more cinematic and stylish.
Finally, you will learn how to set up the Arnold render so you can create beautifully rendered images.
Then afterwards, you will learn how to composite the image in Photoshop, and how to add a background.
This course teaches you all the principles of modeling, how to light efficiently, and how to use Maya effectively for your future modeling and lighting projects.
Who this course is for:
Students who want to become industry professionals in the film, game, and entertainment business.
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