The Complete Unity Guide 3D – Beginner to RPG Game Dev in C#

The Complete Unity Guide 3D – Beginner to RPG Game Dev in C#

Unity是一个跨平台引擎。Windows,macOS和Linux平台均支持Unity编辑器,而引擎本身目前支持为超过25种不同的平台(包括移动,台式机,控制台和虚拟现实)构建游戏。

我们要建立什么?

该课程涵盖3个游戏的开发。通过创建一个RPG沙盒游戏,从简单游戏中介绍的基本概念开始,以更高级的概念结束。该课程涵盖了编程方法和相关数学概念的完整说明。

该课程从简单的概念开始,针对初学者或Unity新手开发人员,然后逐步发展为难度更大的主题。

MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 315 lectures (41h 14m) | Size: 21.2 GB
Build 3 games & learn Unity practical way! Start with fundamentals and finish with an RPG game. Using Unity 2020 and C#


What you’ll learn:
The practical approach by creating cool games
Fundamentals and core concepts of game development
Create a RPG game with tons of features
Math explanations behind the code.

Requirements
Minimal C# or other OOP language knowledge

Description
What is Unity?

Unity is a cross-platform engine. The Unity editor is supported on Windows, macOS, and the Linux platform, while the engine itself currently supports building games for more than 25 different platforms, including mobile, desktop, consoles, and virtual reality.

What we are going to build?

The course is covering the development of 3 games. Starting with basic concepts explained in a simple game and finishing with more advanced concepts by creating an RPG sandboxed game. The course is covering a full explanation of programming methods and related mathematics concepts.

The course is starting with easy concepts, targeting beginner developers or developers that are new to Unity, and then slowly progressing into more difficult topics.

Project 1 (Evade the cubes)

The first part of the course is covering basic concepts. Students will get familiar with the Unity editor and environment.

Base game mechanics

Orientation in 3D space

Positions of game objects + Vectors

Simple movement system

Score system

Health system

Materials & prefabs

UI & Canvas

Project 2 (Platform Survival)

The second part of the course is focused on the physic system.

Rigidbodies

Physic system

Movement + rotations

Follow camera

Coroutines

Adding forces

Powerups

Enemies

Following targets

Project 3 (Rpg Adventure)

The last part of the course is covering more advanced concepts and the development of sandboxed RPG game.

Character controller

Cinemachine

3rd person camera and full movement

Animations

3rd party packages & models

Fight system + Combos

Enemies + Detection system

Quest System

Level System

Health System

Dialog system

Respawns

Inventory System

Weapon equipping

Terrain design

Who this course is for
People looking for the practical game development guide
Beginner developers eager to start with game development
Experienced developers discovering new development opportunities
Developers looking for a practical guide

The Complete Unity Guide 3D - Beginner to RPG Game Dev in C#

 

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