
在本课程中,您将学习如何在 Unity 游戏引擎中导航以及如何添加声音以使您的场景栩栩如生。
每个部分都讨论了实现声音设计的一个基本方面。有了这些知识,您就可以处理大多数(基本)游戏。您可以将其与绘制人体进行比较。您首先需要了解基础知识(basics),然后才能进行风格化的角色设计。我的意思是,在本课程之后,您将能够在(较小的)游戏中收集您的知识并实验/完全实现您的声音设计。
在某些部分,您还将获得一些游戏对象和(免费使用)音频文件。这些文件混合了我自己编写的脚本和 Unity 的资产(可以通过他们的资产商店免费使用)。这样您就可以专注于课程,而无需创建您自己的任何(声音)资产。随意实施您自己的声音资产来练习和/或实验。
概括
你将学习如何…
通过添加氛围和音乐使环境听起来更可信。
编写脚本并将音频添加到 Unity 中的动画、动作和 UI 元素。
为您的角色添加音频(例如脚步声)。
使用 Unity 的音频混合器进行混合和微调。
我创建了这门课程,因为我在 Udemy 或 YouTube 上找不到任何其他深入的“Unity 声音”教程。我记得,在我学生时代,我想要一个完整的教程,让我了解基础知识并让我更进一步。本教程是我所缺少的,并且在过去对我有很大帮助。
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 30 lectures (3h 47m) | Size: 1.85 GB
Learn the game audio implementation basics within Unity and further develop your skills
What you’ll learn:
Implementing Audio in a Unity Project.
Basic C# Programming.
Learn various techniques which help add audio to a game.
Add audio variations to break repetitiveness.
Linking audio to animation events.
How to easily add audio to menu buttons.
Requirements
Should have some knowledge of what a game engine is.
Should be able to run Unity and Visual Studio.
Description
In this course you’ll learn how to navigate within the Unity game engine and how to add sounds to make your scene come to life.
Every section goes over a fundamental aspect of implementing sound design. With this knowledge you can then tackle most (basic) games. You can compare it to drawing the human body. You first need to know the fundamentals (the basics), before you can make stylized character designs. With this I mean that after this course, you’ll be able to gather your knowledge and experiment/fully implement your sound design in (smaller) games.
In some sections you’ll also be getting some game objects and (free to use) audio files. These files are a mixture of my own written scripts and Unity’s Assets (which are free to use through their Asset Store). This way you can focus on the course without having to create any (sound) assets of your own. Feel free to implement your own sound assets to practice and/or experiment.
SUMMARY
You’ll learn how to…
make the environment sound more believable by adding ambiances and music.
script and add audio to animations, actions and UI-elements within Unity.
add audio (such as footsteps) to your characters.
mix and fine-tune with Unity’s Audio Mixers.
I created this course because I couldn’t find any other ‘sound in Unity’ tutorials on Udemy or YouTube that went in depth. I remember, back in my student days, I wanted a full tutorial that allowed me to know the basics and allowed me to advance even further. This tutorial is what I feel is missing out there and is something that would have helped me greatly in the past.
Feel free to contact me if you have any questions related to this course.
Who this course is for
Sound designers wanting to delve into the gaming world.
First year game design students looking to (understand and) add game audio to their projects.
Unity users wanting to become a technical sound designer.
原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/18844.html