The Most Comprehensive Guide To Unity Game Development Vol 2

The Most Comprehensive Guide To Unity Game Development Vol 2

这是我最全面的Unity游戏开发指南系列的第2卷。本课程的主要重点是帮助您像程序员一样思考并获得强大的问题解决能力。因为在任何项目中都有99%的时间,您将使用简单的逻辑而不是复杂的算法来解决问题,这就是本课程的目的。

与我所有的课程一样,本课程也是基于项目的。简而言之,最好的学习方法是实际创建一个可以在任何设备上玩的游戏,这就是我在所有课程中都讲的。

由于这是一门中级课程,因此我们将不介绍C#编程的基础知识以及如何使用Unity,而是将更深入地研究C#编码实践,并学习如何使用简单的逻辑解决复杂的问题。

当我们进行这些项目时,我将向您展示如何解决当前问题的多种方法,并且我将比较不同的方法,并讨论每种方法的利弊,以及为什么以及何时应该使用一种方法来替代另一种方法。

不仅如此,我还将向您解释如何从一开始就优化游戏,从而避免最常见的优化重大错误,不仅初学者在创建游戏时会犯这些错误。

本课程的每个部分都将逐渐扩大规模和深度,以便您始终学习新事物并面临新挑战。

在讲座中,我将给您分配任务,以挑战您的知识并挑战您像程序员一样思考的能力。因为在游戏开发中,最好的学习方法就是边做边学。当然,我会为我给您的每项作业提供一个解决方案,但是我希望您尝试自己完成它,因为它会给您带来经验,以及如何自行解决编程问题的感觉。将帮助您实施并保留我在课程中教给您的所有内容。

Genre: eLearning | MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz
Language: English | VTT | Size: 4.11 GB | Duration: 9h 24m

What you’ll learn
Learn how to write advanced C# code
Learn good coding principles and design practices
Develop strong and transferrable problem solving skills
Understand the whole process of creating a game
Learn how to save and load game data
Use simple logic to solve complex problems in game development
Learn how to debug and fix bugs in your projects

Description
*** More Content Is Being Added To The Course •••

This is Volume 2 in my Most Comprehensive Guide To Unity Game Development series. If you are interested to enhance your Unity skills then read further.

As in all of my courses, this course is also project based. Simply put, the best way to learn is to actually create a game that is playable on any device, and this is what I preach in all my courses.

Since this is an intermediate course we will not cover the basics of programming with C# and how to use Unity, instead, we will dive deeper into C# coding practices and learn how to solve complex problems with simple logic.

As we go through the projects I will show you multiple ways how to solve the problem at hand and I will compare different ways and talk about the pros and cons of each and why and when should you use one way over the other.

The main focus of this course is to help you think like a programmer and gain strong problem solving skills. Because in 99% of the times in any project you will solve problems by using simple logic instead of complex algorithms, and this is what this course is about.

And not only that, but I will explain to you how to optimize your games from the very start so that you avoid the most common optimization heavy mistakes that not only beginners make when they create their games.

Every section in this course will gradually increase in size and depth so that you always learn new things and face new challenges.

During the lectures, I will give you assignments to challenge your knowledge and to challenge your ability to think like a programmer. Because in game development, the best way to learn is by doing. Of course, I will provide a solution for every assignment that I give you, but I will expect that you try to finish it on your own because it will give you experience, and the feel of how to solve programming problems on your own and it will help you implement and retain everything that I am teaching you in the course.

You will also benefit from my super fast response if you have any issue that you are stuck with, and oh and all the students taking the course will also be there to help you!

Some of the things that you will learn in this course:

Intermediate, And Advanced C# Programming

Basic AI(Artificial Intelligence)

Advanced AI(Artificial Intelligence)

Basic And Advanced Character Animations

Sound FX And Music

Learn How To Use Unity’s UI System

Create And Animate Menus

Saving And Loading Game Data

Basic And Advanced Animations

Creating Reusable Code

Writing Optimized Code

Generate Procedural Levels

Create Object Poolers For Enemies, Obstacles And Levels

That And Much More Is Awaiting You In This Course

If You ever had an idea for an awesome game, then enroll in this course and learn the tools that you need to develop Your next hit game!!!

What Is Your Risk By Taking This Course?

Nothing!! If you are not satisfied with the course, I promise I will give you a full refund of your money NO questions asked!!

Enroll Now!! You Will Not Be Disappointed!!

*** COURSE REQUIREMENTS – PLEASE READ THIS BEFORE YOU ENROLL ***

You need to know or at least understand how all the concepts listed here work and function before you can enroll in this course:

– Understand what are variables, classes, functions, objects and know how to use them

– Understand what data encapsulation is and what does private and public mean

– Understand what arrays and lists are and how to use them

– Understand what loops and different types of loops are and how to use them

– Know your way around unity’s interface

– Understand how unity’s physics system works and how to use the rigid body

– Have a basic understanding of what are raycasts and how to use them

– Know how to manage unity’s sprite renderer component and its sorting layers

– Understand what is the transform component and how it works, also how to manipulate it with Vectors and Quaternions

– Understand how to animate and use animation transitions and how to use unity’s mechanim system

– Understand how to use unity’s UI system, what is a canvas and how to manipulate canvas scale options

– Understand how to use PlayerPreferences to save and load game data

– Understand what is pooling or at least know the basics of pooling

– Understand what singletons are and how to use them

– Understand what delegation is and how to use it

Who this course is for:
Anyone who is already comfortable with writing C# code and knows his way around unity
Anyone who has created a few games in unity game engine
Anyone who wants to expand his knowledge about creating games in unity

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原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/8663.html

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