The Blender & Substance Texturing Workflow

The Blender & Substance Texturing Workflow

Substance Painter和Substance Designer是专门用于纹理化的出色程序。Designer允许您构建复杂的程序材料,而Painter允许您使用画笔,蒙版甚至粒子模拟将这些材料应用于网格。在本课程中,我将引导您完成如何与Blender一起最佳使用它们的工作流程。

Jonathan Lampel | Duration: 0h 42m | Video: H264 1920×1080 | Audio: AAC 48 kHz 2ch | 2,31 GB | Language: English


Substance Painter and Substance Designer are excellent programs that are specifically made for texturing. Designer allows you to build complex procedural materials, and Painter allows you to apply those materials to your mesh using brushes, masks, and even particle simulations. In this course, I’ll walk you through the workflow of how to best use them alongside Blender.

The Blender & Substance Texturing Workflow

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