BlenderMarket – Scifi Crate Design In Blender

BlenderMarket – Scifi Crate Design In Blender

本课程将重点介绍Blender中的硬表面建模工作流程。这是每个艺术家都应在自己的3D技能中添加的非常重要的基础工具。如果您在3D建模,布尔型工作流程中苦苦挣扎,或者根本不知道从哪里开始,那么硬表面建模是适合所有技能水平的完美话题。

您将在此全面而有趣的课程中学习适当的建模技术,并掌握3D建模和硬表面工作流程。作为一般主题,本课程将涵盖硬表面建模,并以有趣且实用的方式专注于SciFi设计。您还将了解非破坏性工作流程,这是3D建模中的另一项重要策略。

BlenderMarket – Scifi Crate Design In Blender

Info:
Introduction

This course will focus on the hard-surface modeling workflow in Blender. This is a very important and fundamental tool that every artist should add to their 3D skill set. If you struggle with 3D modeling, the boolean workflow, or just don’t know where to start, hard-surface modeling is a perfect topic to focus on for all skill levels.

What will the course cover?

You will learn proper modeling techniques and master 3D modeling and hard surface workflow in this comprehensive and fun course. As a general topic, the course will cover hard-surface modeling with a fun and practical focus on SciFi design. You’ll also learn about the non-destructive workflow, another big strategy in 3D modeling. Here’s a brief list capturing the main elements of the course:

Hard Surface Modeling

Practical 3D modeling techniques and workflows

Non-Destructive Modeling

Realistic and natural lighting

Correct and appealing composition

Rendering

Materials

Cycles Rendering Engine

SciFi design

Overview

We’ll start by blocking out the basic shape in Blender, discussing some of Blender’s fundamental modeling tools and hotkeys. You’ll understand all aspects of 3D modeling and the hard surface workflow, and will be able to work confidently with booleans, bevels, and fix common modeling issues that most people encounter.

Next, we’ll start learning how to use cutters, booleans, and modifiers to start making the model come to life. After getting most of the model created, we’ll bring in the bevels to achieve accurate lighting on the corners and learn how to fix common issues such as artifacts, vertex overshooting, and modifier issues.

Perhaps the best part of this course is understanding how to fix mesh issues that most people encounter, but don’t know how to properly fix. Bevel modifiers can cause all sorts of issues, such as artifacting and shading issues. It’s actually super easy to fix, but most don’t know how or don’t care enough to do so. This course will not skip out on these problems, and you’ll come out of it a better and more confident 3D artist.

At the end of the course, you’ll learn proper lighting and composition, and will achieve a beautiful final render to share with your friends and art portfolio.

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原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/6451.html

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