
在本培训中,我们将发现制造蜘蛛和昆虫的过程。我们将以创建现实的狼蛛为例。
该培训将使您发现完整的工作流程,并发现Blender的建模,纹理和动画功能。
本课程分为7章,将遵循从基本建模到纹理制作以及将其导入游戏引擎的整个创建过程。
在第一章中,我们将使用polybuild技术对蜘蛛进行建模,然后在第二章中进行UV编辑和纹理化。在第3章中,我们将头发毛发列添加到模型中。第4章和第5章将进行装配和动画处理,然后在第6章中将在渲染引擎Cycles和Eevee上进行项目渲染。最后,在上一章中,将带有动画的模型导出到Unity中。
Video: .MP4, 1280×720 30 fps | Audio: AAC, 48kHz, 2ch | Duration: 08:04:15
Genre: eLearning | Language: English | Size: 7.78 GB
Discover a complete workflow for creating realistics insects and spiders for illustration or animation.
What you’ll learn
Discover specific Blender 2.8 tools for modeling , texturing, rigging and animation
Create a realistic spider ready to render for illustrations or animations
Discover a workflow from A to Z for the creation of insects or spiders
Requirements
Knowing the basics of Blender training from A to Z is a plus but not required
Good knowledge of the computer tool
Having a recent graphic card
Description
In this training we will discover the process of creating spiders and insects. We will take as example the creation of a realistic wolfspider.
This training will allow you to discover a complete workflow and discover features of Blender for modeling , texturing and animation.
This course is divided into 7 chapters that will follow the entire process of creation from the basic modeling to texturing and importing into a game engine.
In the first chapter we will model the spider with polybuild techniques, then we will make the UV editing and texturing in chapter two. In chapter 3 we will add the hair partyicles into the model. Chapter 4 and 5 will be for rigging and animation, and then we will render the project on both rendering engines Cycles and Eevee in chapter 6. We will finally export the model with animations into Unity in the last chapter.
As a bonus in this training you will also find 4 complete models that have been produced with the same creative techniques, a dragonfly, a stag beetle, a praying mantis and a grasshopper these models are rigged and textured ready to be used in your projects. I do not put any restrictions into it.
The source files are included in the training and allow you to understand the entire workflow from the beginning to the end.
Thank you for appreciating my work and good training to all!
Who this course is for:
3d graphists
Game designers
Illustrators
原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/6411.html