这门由 CGLounge Studio 推出的进阶教程时长 15小时7分钟,包含项目文件。课程专注于使用 Houdini 的高度场与 KTT 插件构建电影级地形,并借助 SideFX Labs 的程序化散布系统打造逼真的热带植被生态,最后通过 MaterialX 编写材质并使用 Karma XPU 进行高质量渲染,在 Nuke 中完成最终的电影级画面合成。
学习该课程需要具备 Houdini 的基础节点操作知识,并自备 Houdini Indie(或更高版本)和 Nuke 软件。此外,学员还需自行准备 KTT 插件、Megascans 扫描资产以及第三方植被库(如 SpeedTree 或 Maxtree)以配合案例练习。

Duration 15h 7m Project Files Included MP4
Title: CGLounge Studio – Desolate Tropical Islands – Cinematic Environments
Info:
What you’ll learn
Build production-quality terrain using Houdini heightfields and KTT
Create realistic biome systems with SideFX Labs procedural scattering
Shade environments with MaterialX for Karma XPU rendering
Composite cinematic final renders in Nuke
Requirements
Basic Houdini navigation and understanding (SOPs, parameters, node workflow)
Houdini Indie or higher (for Karma XPU)
Nuke (non-commercial or licensed)
KTT plugin (purchase link provided)
Vegetation library (Maxtree, SpeedTree, or free alternatives). Not included with the course.
Megascans assets via Fab (free with Epic Games account). Not included with the course.
Software used
Houdini
Karma
Nuke
SideFX
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