Complete Blender to Unreal Engine 5 Course (Silent Hill F)

亲爱的同学们,本课程将带您体验完整的游戏制作流程,涵盖建模、贴图和动画制作,打造电影级游戏环境。通过这门全面的课程,您将深入探索 AAA 级游戏环境创作的世界,学习如何使用 Blender 和虚幻引擎 5 构建一个受《寂静岭 F》启发的日式恐怖场景。掌握模块化建模技巧,打造逼真的日式房屋元素,包括错综复杂的排水沟、屋顶、石头、木板、柱子和窗户,以及鸟居和日式灯笼等标志性物件。

Complete Blender to Unreal Engine 5 Course (Silent Hill F)

学习高级工作流程:在 Blender 中进行 UV 展开,在 Substance Painter 中进行完整的 PBR 贴图制作,打造逼真的材质,以及使用视差遮蔽进行顶点绘制,增强景深和沉浸感。在 GAEA 中雕刻出令人惊叹的山脉和地形,然后使用 Blender 和 Marvelous Designer 中的布料动画赋予它们生命——为身着飘逸长袍的日本少女、动态的旗帜和诡异的动作赋予动画效果。将 FBX 文件、贴图和动画无缝导入 UE5,并运用电影级光照营造出氛围感十足的雾气和紧张感。利用电影渲染队列进行高保真渲染,并通过后期制作技巧润色项目,打造引人入胜的电影级预告片。课程结束时,你将制作出可用于作品集或独立游戏的 AAA 级场景,将恐怖美学与日本民间传说巧妙融合,呈现令人难忘的成果。无需任何经验——循序渐进的指导确保你获得专业水准的成果!

Published 9/2025
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Language: English | Duration: 24h 7m | Size: 23.2 GB

Create a cinematic Silent Hill F Game Environment

What you’ll learn
Parallax occlusion mapping
Vertex painting in Unreal Engine 5
Modeling high quality assets in Blender
Clean UV unwrapping with maximum texture space
The secrets of realistic PBR Texturing
Prepare assets for texturing in Substance 3D Painter
Baking of mesh maps and implement them accordingly into your texturing process
Create a terrain mesh in GAEA
Create detailed mountains in GAEA
Create displacement in Blender
Import Blender assets into Unreal Engine 5
Learn how to create cinematic lighting in Unreal Engine 5
Create and export animations from Blender to Unreal Engine 5
How to apply a simple Rig in Blender to your assets
Use the Movie Render Queue in Unreal Engine 5
Post production for your cinematics in DaVinci Resolve

Requirements
You need to have basic knowledge in Blender
You should have an RTX graphics card

Description
Dear Students,this course offers you a full production pipeline from modeling, texturing and animating a cinematic game enivronment.Dive into the world of AAA game environment creation with this comprehensive course on building a Silent Hill F-inspired Japanese horror scene using Blender and Unreal Engine 5. Master modular modeling techniques to craft authentic Japanese house elements, including intricate gutters, roofs, stones, wood planks, poles, and windows, alongside iconic assets like a Torii gate and Japanese lantern.Learn advanced workflows: UV unwrapping in Blender, full PBR texturing in Substance Painter for realistic materials, and vertex painting with parallax occlusion for depth and immersion. Sculpt stunning mountains and terrains in GAEA, then bring it all to life with cloth animations in Blender and Marvelous Designer—animating a Japanese girl in flowing garments, dynamic banners, and eerie movements.Seamlessly import FBX files, textures, and animations into UE5, harnessing cinematic lighting for atmospheric fog and tension. Utilize the Movie Render Queue for high-fidelity renders, and polish your project with post-production techniques to create a captivating cinematic trailer.By course end, you’ll produce triple-AAA quality environments ready for portfolios or indie games, blending horror aesthetics with Japanese folklore for unforgettable results. No prior experience required—step-by-step guidance ensures professional outcomes!

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