FXPHD – VRY104 – V-Ray Fundamentals Part 2

本课程是我们新 V-Ray 系列的第二部分,重点介绍着色器和纹理等基本主题。在本课程中,您将首先熟悉 Maya 中 Hypershade 的功能。然后,您将深入了解主要的 V-Ray 着色器 VRayMtl,涵盖漫反射颜色、反射、折射、涂层、次表面散射等关键方面。

在此阶段之后,您将学习如何使用节点、组合节点、在 V-Ray for Maya 中加载纹理,以及使用颜色校正、凹凸、位移、分层纹理等节点创建更复杂的着色网络。掌握这些概念后,我们将创建一个高度逼真的项目来模拟逼真的材质。最后,本课程将介绍 V-Ray 中的图像采样器和颜色映射,使我们能够完成在 VRY103 中使用灯光、相机、云等设置的项目。

FXPHD – VRY104 – V-Ray Fundamentals Part 2

This course is the second part of our new V-Ray series, focusing on essential topics such as shaders and textures. In this course, you will first become familiar with the functionality of Hypershade in Maya. Then, you will dive deep into the primary V-Ray shader, VRayMtl, covering crucial aspects like diffuse color, reflection, refraction, coat, subsurface scattering, and more.

Following this stage, you will learn how to use nodes, combine them, load textures inside V-Ray for Maya, and create more complex shading networks using nodes such as color correction, bump, displacement, layered textures, and others. After mastering these concepts, we will create a highly realistic project to simulate lifelike materials. Finally, the course addresses the Image Sampler and color mapping in V-Ray, enabling us to complete the project that was set up with lights, cameras, clouds, and more in VRY103.

 

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