Houdini Vellum Workflow on The Battle for Bazoches

本课程由教授兼视觉特效艺术家 Liam Whitehouse 讲授,涵盖 Houdini Vellum 工作流程,用于创建绳索、不同类型的布料、软体对象、变形毛发对象和刚体动态模拟。Houdini Vellum 的独特之处在于它将各种模拟系统结合在一起,并允许它们以逼真的方式无缝交互,从而创造出令人惊叹的视觉特效,包括附着在绳索上的布料和覆盖着毛发的软体。

Houdini Vellum Workflow on The Battle for Bazoches

在本课程中,您将创建多个牛皮纸场景,并了解每个约束系统的各种控件,以便您可以为自己的动感十足的视觉特效序列重新创建复杂的动态对象。本课程的资产来自 VFX308:Battle for Bazoches 课程中的中世纪城堡围攻镜头。

Liam Whitehouse 是一位澳大利亚资深视觉特效艺术家,自 2003 年以来一直从事 3D 行业。在过去的 21 年里,他参与过各种各样的项目,包括最近在《糖豆人》中的环境、《海王 2》中的水下环境、《权力之戒》中的林顿森林、Disney Plus 上《猎鹰与冬日战士》的逼真峡谷环境、《哥斯拉大战金刚》的空心地球环境,以及《阿凡达 2》中的摄影测量岩石。

Liam Whitehouse | Duration: 2:49 h | Video: H264 1920×1080 | Audio: AAC 44,1 kHz 2ch | 1,57 GB | Language: English

This course, from professor and VFX artist Liam Whitehouse, covers the Houdini Vellum workflow for creating ropes, cloth of different types, soft body objects, deforming fur objects, and rigid body dynamic simulations. Houdini Vellum is unique in that in combines various simulation systems together and allows them to seamlessly interact together in a realistic way to create amazing vfx including cloth attached to ropes and soft bodies covered in fur.

In this course, you will create several vellum scenes and take a look into the various controls of each constraint system so that you can recreate complex dynamic objects for your own action packed vfx sequences. Assets for this course feed into our medieval castle siege shot from the VFX308: Battle for Bazoches course.

Liam Whitehouse is an Australian based senior VFX artist who has been in the 3D industry since 2003. He has worked on various projects over the past 21 years including most recently environments in The Fall Guy, underwater environments in Aquaman 2, Lindon forests in The Rings Of Power, photorealistic canyon environments for The Falcon and the Winter Soldier on Disney Plus, and the hollow earth environments for Godzilla vs Kong, as well as photogrammetry rocks in Avatar 2.

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