Lynda – Blender: Model a Motorcycle

Lynda – Blender: Model a Motorcycle

了解如何在Blender中对逼真的摩托车进行硬表面建模的生产技术。作者Darrin Lile会指导您完成创建具有适当比例和比例的Harley-Davidson胖男孩的过程。这些技术可用于复制Blender中的任何其他车辆或人造机械零件。Darrin首先使用曲线创建摩托车的车架。然后,他逐步组装摩托车,制造出排气管,挡泥板,车把,发动机部件和制动器。这些课程利用了“路径”工具以及诸如Solidify和Booleans之类的修饰符。最后,Darrin使用Blender的Cycles渲染引擎创建场景的材质和照明,然后UV将纹理映射到摩托车的关键部件。最后,您将对Blender’有更深入的了解。

Lynda – Blender: Model a Motorcycle

Size: 1.29 GB | Duration: 4h 2m | Video: AVC (.mp4) 1280×720 15&30fps | Audio: AAC 48KHz 2ch

Genre: eLearning | Level: Appropriate for all | Language: English

Learn production techniques for hard-surface modeling a realistic motorcycle in Blender. Author Darrin Lile guides you through the process of creating a Harley-Davidson Fat Boy with proper scale and proportions. These techniques can be used to replicate any other vehicle or man-made machined parts in Blender. Darrin begins by creating the frame of the motorcycle using curves. He then builds up the motorcycle piece by piece, creating the exhaust pipes, fenders, handlebars, engine components, and brakes. These lessons capitalize on the Path tool and modifiers like Solidify and Booleans. Finally, Darrin uses Blender’s Cycles render engine to create the materials and lighting for the scene, and UV maps the textures to key pieces of the bike. In the end, you will have a greater understanding of Blender’s modeling tools and production processes so that you can create vehicles and other hard-surface projects of your own.

Topics include:
* Creating the frame
* Converting a path to polygons
* Modeling the gas tank, tires, fenders, exhaust, and other parts
* Building the engine
* Modeling the seats, wheels, and lights
* Lighting the scene
* Adding materials and texturing
* Rendering the motorcycle
Lynda - Blender: Model a Motorcycle
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