
在本课程中,您将学习使用 Blender 工具为模型创建风格化材质和纹理的完整工作流程,其中包括:基本建模、UV 展开、贴图烘焙、手绘和程序纹理、PBR 材质创建、最终贴图烘焙和渲染。我们将在 4 个不同的项目中看到所有这些主题。
本课程已完全翻译成英文。画外音和潜艇都存在。
Duration 10h 30m Project Files Included MP4
Title: Wingfox – Stylized Texturing for Video Games with Blender with Jose Arley Moreno
Info:
In this course you will learn the complete workflow for creating stylized materials and textures for your models using the Blender tools, this includes: basic modeling, UV unwrapping, map baking, hand-painted and procedural texturing, PBR material creation, final maps baking and rendering. And we are going to see all these topics along 4 different projects.
This course is fully translated to English. Both voice over and subs are present.
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