
在本教程中,我介绍了为材质测试设置场景、创建主材质最常见元素的基础知识,以及从主材质创建有效材质实例的关键信息。这是关于材质创建的 UE4 教程系列中的第一个迷你系列。
通过将近 2 小时的内容,您将学习如何在虚幻引擎 4 中创建自己的主材质和实例,并获得有关在虚幻引擎 4 材质编辑器中创建材质的原理的基本知识。
Aaron Kaminer | Duration: 1:38 h | Video: H264 1920×1080 | Audio: AAC 44,1 kHz 2ch | 491 MB | Language: English
In this tutorial I cover the basics of setting up a scene for material testing, creating the most common elements of a master material, and key information in creating effective material instances out of our master material. This is the first mini series in a collection of UE4 Tutorials on material creation.
With nearly 2 hours of content you will learn how to create your own master materials and instances in Unreal Engine 4 and acquire basic knowledge on principles of material creation within the Unreal Engine 4 material editor.

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