
在本课程中,我将继续演示使用搅拌机的基础知识,以及搅拌机中盒子建模的基础知识。这里将展示用于构建这个巨型机器人的 Blenders 基本盒子建模工具。熟悉本教程中介绍的工具后,您应该具备必要的知识来建模几乎任何您想要的东西。
盒子建模的基础对于任何 3d 项目都是必不可少的,正确的盒子建模是任何 3d 项目的基础。对于基本的盒子建模,重要的是要了解如何使用“不同的模型元素”、“利用图像参考”、“规划模型”和使用“不同类型的多边形”以及“管理比例、变换和轴心”点”。如果没有适当的基础,那么管道中的其他一切都会受到影响,所以把这件事做好很重要。
这些基本的 3d 技能集可以应用于任何 3d 项目,而不仅仅是 blender。我将演示如何避免在 3d 管道中进一步引起未来问题,因为无法说明您的项目最终可能被用于什么。
本课程面向对 3d 建模感兴趣的初级到中级人员。初学者,因为工具和提示/技巧/技术相对基础,但完成项目可能会非常费力,您甚至可以为机器人建模 300 个不同的零件。您应该对如何使用搅拌机、如何导航界面和 3d 空间以及在何处找到各种常用选项和菜单有基本的了解。这些东西在我之前的教程 Blender Basics 中都有介绍。
Skillshare – Blender: The Basics of Box Modeling
Info:
In this class I will continue to demonstrate the basics of using blender, with the basics of box modeling in blender. Here Blenders basic box modeling tools that were used to build this giant robot guy will be demonstrated. After becoming familiar with the tools covered in this tutorial, you should have the necessary knowledge to model almost anything you want.
The basics of box modeling are essential to any 3d project, proper box modeling lies the foundation to any 3d project. With basic box modeling, it’s important to understand how to work with “different model elements”, “utilizing image references”, “Planning out your model” and working with “different types of polygons” as well as “managing scale, transformations and pivot points”. Without the proper foundation then everything else in the pipeline will suffer, so it’s important to get this right.
These basic 3d skill sets can be applied to any 3d project, not just blender. I will demonstrate how to avoid causing future problems further down the 3d pipeline because there is no telling what your project could end up being used for.
This class is aimed at Beginner to Intermediate for those that are interested in 3d modeling. Beginner because the tools and tips/tricks/techniques are relatively basic however completing the project can be quite taxing, you could go as far as modeling 300 different parts for your robot. You should have a basic understanding of how to work with blender, how to navigate the interface and 3d space and where to locate various commonly used options and menus. These things are covered in my previous tutorial Blender Basics.
原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/41510.html