
让我告诉您一些真实的事情,当您将 Blender 和 Substance Painter 等强大的 3D 软件与正确的知识相结合时,您将获得令人难以置信的结果。
在本课程中,我将为您提供使用 Blender 2.8 和 Substance Painter 制作或创建机器人所需的工具和技术。我们将根据参考图像开始对机器人进行建模。
完成建模部分后,我们将学习如何在展开机器人之前清理几何体。之后,我们将学习如何解开机器人,我们将学习如何在 Blender 中使用顶点绘制来为所有机器人部件提供颜色 ID,这将有助于我们在 Substance Painter 中使用并使事情变得更容易。
当我们完成建模和展开后,我们会将机器人带到 Substance Painter 开始添加材料的旅程。
我们将学习如何创建智能材料,我们将学习如何添加 alpha 并添加所有必要的细节,以使机器人具有漂亮的外观。
毕竟,我们将在 Substance Painter 中使用 Iray 渲染器来渲染机器人,我们将学习和理解 IRay 渲染设置,我们将使用它做出漂亮的渲染。
当我们完成 Substance Painter 后,我们将返回 Blender 进行最终拍摄,我们将学习如何使用 Cycles 和 Eevee 渲染机器人,这将是最终渲染。
在本课程结束时,您将准备好使用相同的技术创建自己的项目,该技术可以将其应用于小型 3D 项目或大型 3D 项目。
简而言之,本课程将教您硬表面建模、展开和纹理以及渲染。我希望你喜欢。
您将学到什么:
1_如何使用 Blender 中强大的建模工具来获得漂亮的几何体
2_如何轻松地打开机器人以及如何在打开之前清洁几何体以保持工作轻松。
3_如何在 Blender 中使用顶点绘制以及为什么要使用它。
4_如何使用Substance Painter实现逼真的PBR纹理。
5_如何使用品牌以及如何创建您的智能材料。
6_如何在 Substance Painter 中使用 Iray 渲染您的机器人。
7_如何在 Blender 中渲染您的机器人以及如何使用 Cycles 和 Eevee。
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 44 lectures (10h 52m) | Size: 9.94 GB
How to make realistic Robot by using Blender 2.8 and Substance Painter
What you’ll learn:
1_How to use the powerful modeling tool inside Blender to achieve nice-looking geometry
2_How to unwrap your Robot easily and how to clean your geometry before unwrapping to keep your work easy.
3_How to use vertex paint inside Blender and why you should use it.
4_How to use Substance Painter to achieve realistic PBR texture.
5_How to use makes and how to create your smart material.
6_How to render your Robot with Iray inside Substance Painter.
7_How to render your Robot in Blender and how to use Cycles and Eevee.
Requirements
1_you need to Install Blender 2.8 and Substance Painter on your computer and that’s is all.
Description
Let me tell you something true when you combine powerful 3D software like Blender and Substance painter with the right knowledge you will make an incredible result.
In this course, I going to give you the tools and the technic you need to made or to create your Robot by using Blender 2.8 and Substance Painter. we will start modeling the Robot according to reference images.
After we complete the modeling part we will learn how to clean your geometry before unwrapping the Robot. After that, we will learn how to unwrap the robot and we will learn how to use vertex paint inside Blender to give all Robot parts a color ID, and that will help us inside Substance Painter and make things easier.
When we completing modeling and unwrapping we will take the robot to Substance Painter to start the journey of adding materials.
we will learn how to create smart material and we will learn how to add alpha and add all necessary details to make the robot have nice looking.
After all of that, we will use Iray renderer inside Substance Painter to render the robot, and we will learn and understand the IRay render setting and we will make a nice looking render with that.
When we complete with Substance Painter we will go back to Blender to make the final shot, we will learn how to render the Robot with Cycles and Eevee and that will be the final render.
At the end of this course, you will be ready to create your own project be using the same technic and that technic you can apply it on a small 3D project or large 3D project.
So in short, this course will teach you hard surface modeling and unwrapping and texturing and sure, rendering. I hope you enjoy that.
Who this course is for
This course all level can follow it, I mean it’s for all levels.

原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/16934.html