3D Modeling Electronics Fast In Blender Easy For Beginners

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你想学习如何在 Blender 中制作电子产品吗?小型计算机、键盘、控制台、电缆……如果是,请继续阅读。当我第一次使用 Blender 时,我不知道自己喜欢做什么……建模、动画、制作角色,室内设计,环境,创造材料?您可以做很多事情,作为初学者,您可能会感到迷茫。你应该关注什么?你的目标是什么?你擅长什么?学习 3D 的前几个月,尝试一切,它会让你了解一般 3D 的工作原理。一旦这个发现阶段完成,你需要擅长一个特定的主题,否则你永远不会进步。您可以在 YouTube 上关注数百个关于 3D 各个方面的教程,但如果您继续无处不在,而不是特别关注一个领域,由于同时接收太多信息,您会很快感到疲倦,此外,您还冒着总是做无聊工作的风险,并且永远无法掌握一项技能并做好事。这是非常危险的,因为你最终会认为自己不够好,无法提高,最后你最终会放弃。也许你已经尝试过专注于一门学科,但它太难了,所以你决定尝试别的东西,但你不喜欢它……并不是它太难学,或者你需要已经喜欢你正在学习的科目才能提高。真正的问题是你不对您想学习的技能有一个主要目标。这个非常重要。你学这个干什么?你想达到什么目的?如果你想很快掌握一项技能,你需要做的第一件事就是设定一个重要的目标并坚持下去。然后,你需要用一种简单有效的方法开始练习,而不是专注于任何其他主题。实践是关键。我的重点是模拟人体大小的物体,我不看其他任何东西,我不知道如何制作角色或创造良好的环境,但我确切地知道如何创建特定的物体,比如电子产品,因为我练习了很多,这是我的主要重点。我为想要专门为人体大小的物体建模的初学者创建了一个简单的方法,这将使您能够非常快速和轻松地建模电子产品。制作这种方法是为了让学习这项技能不会感到困难,并且最大限度地减少了想要放弃目标的感觉。

Published 2/2023
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz
Language: English | Size: 4.17 GB | Duration: 4h 25m

Learn 3D modeling hard surface electronics in Blender for beginners

What you’ll learn

The MODEL workflow to create electronics in under 30 minutes even if you are a beginner
THE BOOL METHOD to create buttons anywhere on your object
The only add-on you MUST activate that will help you save up to 16 clicks every time you create a new shape
How to undo any shape and create unlimited concepts without actually clicking « Undo »
THE DOUBLES METHOD to create parts of your object without slowing down your computer and to work even faster !
THE PARENT TRAP : Why you should never parent your meshes and how this is affecting the performances of your computer (never do this)
The 7 CLICKS METHOD to create any button or controller
The ONE thing you always have to do after extruding your mesh (or your model will look flat)
How to emphasize the details of your models only using this simple hotkey
The simple and fast method to put unlimited icons on your models (brand logos, home button, volume icons…)
THE CIRCLE METHOD to transform any plane to convex screens in only 2 clicks
How to make any surface 100% flat even after deformation or editing
THE TWO PART SCREEN : Why you should never model a screen on your actual mesh and use a different mesh instead (never skip this step!)
The PEN METHOD: Create any cable or chain by drawing it and then watch it appear
How to create unlimited shapes of cables and chains in exactly 4 seconds
The LINE HACK : Use this simple trick to create every length of keyboard keys in just one click
The BEVEL ERROR : Why you should never manually bevel the edges of your keyboard keys (it can cost you to remodel your entire keyboard if you make it)
How to create an entire mechanical keyboard only using one modifier
6 WAYS to create ventilation panels and which method should you use
The GAP PRINCIPLE : The one and only thing you should never NEVER skip when making electronics or else your model will look atrocious
The key detail that will make your model looks realistic and how to use the best of it
The WIREFRAME PLAN : Why you should NOT use the wireframe modifier to make a wireframe mesh, and the best tool to use instead
The 2 best ways to make spiral cables in less than 10 seconds
SHADING ACADEMY : 8 methods to always have a perfect shading on your models, avoid shading problems and artifacts, have smooth surfaces even with ugly topology

Requirements
Have a computer with the latest version of Blender installed
Know how to navigate Blender
Know some 3D basics in Blender (how to move a mesh and create simple shape – square, sphere…)

Description
Do you want to learn how to make electronics in Blender ?Little computers, keyboards, consoles, cables…If yes then keep reading.When I first started Blender, I didn’t know what I liked to do… Modeling, animations, making characters, interiors, environments, creating materials? There are a lot of things you can do and as a beginner you are maybe feeling lost. What should you focus on? What is your goal? What are you good at?The first few months of learning 3D, try everything, it will give you basic knowledge on how general 3D works. Once this discovering phase is done, you need to get good at a specific subject or else you will never improve. You can follow hundreds of tutorials on YouTube about every aspects of 3D but if you continue being everywhere and not focusing on one single area in particular, you’ll get tired very fast because of too much informations at once, plus, you take the risk of always doing boring work, and never mastering a skill and be good. This is very dangerous because you’ll end up thinking that you are not good enough, that you can’t improve and at the end you’ll eventually give up.Maybe you already tried focusing on one subject but it was too difficult so you decided to try something else but you didn’t like it… It’s not that it is too difficult to learn, or that you need to already like the subject you are learning to be able to improve.The real problem is that you don’t have a main goal for the skill you want to learn. This is very important. What are you learning this for? What do you want to achieve?If you want to master a skill very fast, the first thing you need to do is to set an important goal and stick with it. Then, you need to start practicing with an effective and simple method, not focusing on any other subject. Practice is key.My focus is on modeling human-sized objects, I don’t look at anything else, I don’t know how to make characters or make good environments, but I know exactly how to create specific objects like electronics because I practiced it a lot and this is my main focus. I created a simple method for beginners who want to specialize in modeling human-sized objects, this will allow you to model electronics very fast and easily.This method is made so that it doesn’t feel difficult to learn this skill and it minimizes the feeling of wanting to give up on your goal.After following this method, you will have everything you need to start modeling your own 3D objects : computers, phones, consoles, keyboards… You will be able to model whatever you want. This new workflow will allow you to work very fast, craft concepts and model literally anything.After a few months of practice based on this method, you can expect big changes! Maybe you will have reached your main goal and doing the work you love.But – I’m stopping you right here.To get these results you need to practice regularly, make projects almost everyday, focus only on this and stick to it to really succeed. It will not be magic.When I started focusing on one single subject, setting my goal and starting practicing seriously, my skills improved a lot !By signing up for this course you’ll immediately get access to :The MODEL workflow to create electronics in under 30 minutes even if you are a beginnerTHE BOOL METHOD to create buttons anywhere on your objectThe only add-on you MUST activate that will help you save up to 16 clicks every time you create a new shapeHow to undo any shape and create unlimited concepts without actually clicking « Undo »THE DOUBLES METHOD to create parts of your object without slowing down your computer and to work even faster !THE PARENT TRAP : Why you should never parent your meshes and how this is affecting the performances of your computer (never do this)The 7 CLICKS METHOD to create any button or controllerThe ONE thing you always have to do after extruding your mesh (or your model will look flat)How to emphasize the details of your models only using this simple hotkeyThe simple and fast method to put unlimited icons on your models (brand logos, home button, volume icons…)THE CIRCLE METHOD to transform any plane to convex screens in only 2 clicksHow to make any surface 100% flat even after deformation or editingTHE TWO PART SCREEN : Why you should never model a screen on your actual mesh and use a different mesh instead (never skip this step!)The PEN METHOD: Create any cable or chain by drawing it and then watch it appearHow to create unlimited shapes of cables and chains in exactly 4 secondsThe LINE HACK : Use this simple trick to create every length of keyboard keys in just one clickThe BEVEL ERROR : Why you should never manually bevel the edges of your keyboard keys (it can cost you to remodel your entire keyboard if you make it)How to create an entire mechanical keyboard only using one modifier6 WAYS to create ventilation panels and which method should you useThe GAP PRINCIPLE : The one and only thing you should never NEVER skip when making electronics or else your model will look atrociousThe key detail that will make your model looks realistic and how to use the best of itThe WIREFRAME PLAN : Why you should NOT use the wireframe modifier to make a wireframe mesh, and the best tool to use instead (easier, looks better and just done in one click)The 2 best ways to make spiral cables in less than 10 secondsYou also get a free bonuses :SHADING ACADEMY : 8 methods to always have a perfect shading on your models, avoid shading problems and artifacts, have smooth surfaces even with horrid topology.The complete mind-map of the course with everything written and organized so you don’t forget anythingMaybe you are currently struggling to model something that you want, you don’t know how to make a particular shape and how to create smooth details to make your model look good. You spend hours, days or maybe weeks trying to make something and your workflow is very slow. All of this time is wasted just because you don’t have the right method, you don’t know where you are going… The truth is you could speed up your workflow by 3 with the rights tools and techniques, and this will give you more time to learn, practice and create a lot more projects to reach your goal.Practice is the key element to master something, but practicing without a plan is like cycling in place, you are not getting anywhere…This type of plan can cost a lot, there are a lot of premium courses but it is normally only accessible to a few portion of people who can afford it. But, you can access this program for a very cheap price.Maybe you have some questions about the course and you are hesitating.Is this course for total beginners? First you need to follow my free introductory course at school(dot)nicholaspena(dot)com to know how to navigate the software and model simple things. Once this is done you are ready to follow this course, no need to know anything else.Do you need to have a powerful computer? No you don’t need one but you must have a computer that is less than 10 years old with minimum 8GB of RAM.Do you need another software or to pay for add-ons to follow correctly the course? No, you just need Blender installed on your computer and nothing else.Is there a personal follow-up with the course? There is no specific type of follow up, but you can message me whenever you encounter a problem and send me screenshots or videos, I always reply fast and I am here to help you.

Overview
Section 1: BOLDLY BUILD 3D ELECTRONICS – Full course

Lecture 1 Introduction

Lecture 2 Inspiration

Lecture 3 Model bun

Lecture 4 Model meat

Lecture 5 Model cheese slice

Lecture 6 Boolean method

Lecture 7 Bool tool shortcuts

Lecture 8 Bool tool method

Lecture 9 Apply modifiers

Lecture 10 Buttons method 1

Lecture 11 Buttons method 2 : Create shape

Lecture 12 Buttons method 2 : Modifiers

Lecture 13 Buttons method 2 : Boolean

Lecture 14 Buttons method 2 : Meshes

Lecture 15 Buttons method 3 : Principle

Lecture 16 Buttons method 3 : Create buttons from geometry

Lecture 17 Text on buttons

Lecture 18 Text fonts

Lecture 19 Place text and add thickness

Lecture 20 Add icons

Lecture 21 Boolean details : Shape

Lecture 22 Boolean details : Array and bool tool

Lecture 23 Top button and bevel

Lecture 24 Top button

Lecture 25 Top bun

Lecture 26 Modeling middle part

Lecture 27 Top part button

Lecture 28 Top part shape

Lecture 29 Top part holes

Lecture 30 Basic cable

Lecture 31 Personalized cable

Lecture 32 Spiral cable 1

Lecture 33 Spiral cable 2

Lecture 34 Smooth shading and solving errors

Lecture 35 Scene : parent and joining

Lecture 36 Scale and material for render

Lecture 37 Get the exact same colors as the reference pic

Lecture 38 Material displacement and render

Lecture 39 Render and compositing

Lecture 40 Convex screen

Lecture 41 Screen examples

Lecture 42 Convex screen on burger phone

Lecture 43 Material for screen and render

Lecture 44 Keyboard : model a key

Lecture 45 Create full keyboard

Lecture 46 Base of keyboard

Lecture 47 Supports for keys

Lecture 48 Flat keyboard

Lecture 49 Mechanical keyboard render

Lecture 50 Create ventilation grid method 1 and 2 : extrude and curve

Lecture 51 Grid method 3 : wireframe

Lecture 52 Grid method 4 : skin

Lecture 53 Grid examples and errors

Lecture 54 Placing grid on keyboard

Lecture 55 Icons and text on keys

Lecture 56 Material and render

Beginners who want to level-up their 3D modeling skills,Beginners in 3D who want to specialized in modeling objects,Beginners who want to learn how to model electronics in Blender (computers, keyboards, phones, cables…),Beginners who want to learn how to model in Blender

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