
大家好,欢迎来到新的 Blender 课程!我叫 Zerina,在本课程中,我们将扮演皮克斯著名电影“灵魂”中的 Jo Grinder 的模特。我们将通过导入您可以在此处找到的参考图像来开始我们的角色创建:Jo Grinder References。然后我们将开始使用基本的混搭和修改器慢慢地按照参考资料对角色进行建模。一旦我们为身体建模,我们将开始创建脸部,最后,我们将为眉毛和眼镜建模。
当我们完成角色建模后,我们就可以为其添加材质。您可以在此处找到身体纹理的参考 Body Texture
当我们完成建模并应用所有材料后,我们将开始准备渲染场景。
我们要做的第一件事是添加一个背景,然后我们将使用基本的修改器和网格为钢琴砖建模。
其次,我们将为我们的角色添加灯光和相机。
我将向您展示如何调整渲染设置,您将准备好进行渲染。
本课程主要面向初学者,但如果您是高级 3d 艺术家,您可以使用它来获得灵感或快速完成项目!让我们玩得开心并为一些动物建模!让我们继续观看视频吧!
Zerina 3D | Duration: 1:14 h | Video: H264 1280×720 | Audio: AAC 44,1 kHz 2ch | 494 MB | Language: English
Hello guys and welcome to a new Blender course! My name is Zerina and in this course, we are going to be modeling Jo Grinder from the famous Pixar movie “Soul”. We will start our character creation by importing the reference images that you can find here: Jo Grinder References. Then we will start modeling the character piece by piece using basic mashes and modifiers slowly following the references. Once we modeled out the body we will start creating the face and lastly, we will model the eyebrows and the glasses.
When we finish modeling the character we then will be able to add materials to it. You can find the reference for the body texture here Body Texture
When we finish modeling and applying all materials we are going to start preparing our scene for rendering.
The first thing we will do is will add a backdrop then we will model out the piano tiles using basic modifiers and mesh as well.
Secondly, we will pose our character add the lights and camera.
I will show you how to adjust render settings and you will be ready for rendering.
This course is mainly for beginners but if you are an advanced 3d artist you can use it for inspiration or a quick project! Let’s have fun and model some animals! Let’s hop on to the videos!

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