Just Sound Effects VOLT – Electromagnetic Fields WAV

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在我们周围,人类技术和机器产生的声音是听不见的。我们已经捕获了这些电磁场,并向您展示了 VOLT,这是一种用于设计带有极端操作选项的电子声音的多功能工具。创建充满活力的动作、科幻元素、未来引擎和武器、巨大的冲击力或将声音用作 UI 设计和复杂氛围分层的资源。

该合集为您带来了许多不同的电磁录音以及预先设计的 riser、stingers、无人机、用户界面声音和呼啸声。您还可以获得一个巨大的工具包部分,其中包含用于从头开始制作您自己的声音的循环和单拍,并针对 S-Layer 等采样器中的流畅工作流程进行了优化。

激动人心的灵感之源
我们的声音搜寻带我们使用 Soma Ether 立体声设置和 LOM Elektrouši 对屏幕、家用设备、智能手机、计算机、汽车点火装置和内饰、电机、灯、保险丝盒、合成器等进行了大量录音Sound Devices Mix-Pre 6 录音机。Soma Ether 的立体声录音通常会在每个通道上产生具有独特信号的动态全景图。由于电磁场扩展到非常高的频率,我们以 192khz 的频率录制声音,因此您可以充分发挥自己的创造力和潜力,尽情发挥创造力,设计出全新的东西。

WAV | 24-bit / 96/192 kHz – 22,12 GB

SUPERCHARGE YOUR PROJECTS WITH VOLTAGE
Around us there is an inaudible dimension of sound generated by human technologies and machines. We have captured these electromagnetic fields and present you VOLT, a versatile tool for designing electric sounds with extrem manipulation options. Create energetic movements, sci-fi elements, futuristic engines and weapons, massive impacts or use the sounds as a resource for UI design and the layering of complex ambiences.

This collection brings you many different electromagnetic recordings as well as pre-designed risers, stingers, drones, user interface sounds and whooshes. You also get a huge toolkit section with loops and oneshots for crafting your own sounds from scratch, optimized for a smooth workflow in samplers like S-Layer.

AN ELECTRIFYING SOURCE OF INSPIRATION
Our sound hunt took us through extensive recordings of screens, household devices, smartphones, computers, car ignitions and interiors, motors, lights, fuseboxes, synthesizers and much more using a Soma Ether stereo setup and a LOM Elektrouši with a Sound Devices Mix-Pre 6 recorder. The stereo recordings of the Soma Ether often result in a dynamic panorama with unique signals on each channel. Since electromagnetic fields extend to very high frequencies, we recorded the sounds in 192khz so you have the full spectrum and potential to let your creativity run wild and design something entirely new.

RICH METADATA
Well-organized sound libraries improve your workflow and save a lot of time. That’s why our sound effects are categorized according to the Universal Category System and embedded with rich descriptive metadata.

The UCS aims at a consistent categorization of sound effects, a uniform file name structure and easier maintenance of a sound effects library.

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原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/39483.html

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