
您想制作每部电影或视频游戏中使用的那些史诗般的电影金属声音,但没有合适的工具?METAL MOVEMENTS 是一个强大的声音设计工具包,旨在创造强大的冲击力、大规模的破坏和史诗般的过渡。这个极其通用的金属吱吱声、刮擦声、嘎嘎声、撞击声和来自不同角度的各种金属运动声音的集合为您提供了制作自己的电影金属声音的最佳源材料。让您的创造力流动起来:音高、拉伸、分层和大量处理声音到极限。
在废弃的工厂大厅里录音
为这个图书馆捕捉声音的最佳地点是一座旧厂房。这个地方到处都是巨大的钢梁、生锈的桶、链条、嘎嘎作响的金属板和共鸣杆。前制作大厅的独特声音提供了巨大而干净的混响,使录音听起来非常令人印象深刻 – 非常适合那些大而隆隆的金属冲击。我们还为这个声音包加入了大厅的脉冲响应,一个巨大的混响在等着你!
提供立体声和四
声道由于工厂大厅的特殊音质,我们决定以立体声和四声道录制库。如果立体声对您来说还不够,请潜入环绕声并创造令人惊叹的身临其境的东西。每个版本还包括混响较少的近单声道录音,让您可以更好地控制瞬态的塑形。
丰富的元数据
组织良好的声音库可改善您的工作流程并节省大量时间。这就是为什么我们的音效根据通用类别系统进行分类并嵌入了丰富的描述性元数据。
UCS 旨在统一的音效分类、统一的文件名结构和更易于维护的音效库。
WAV | 24-bit / 96 kHz – 542 MB
FRICTION – IMPACTS – RATTLE
You want to make those epic cinematic metal sounds used in every film or video game but don’t have the right tools? METAL MOVEMENTS is a strong sound design toolkit made to create powerful impacts, massive destruction and epic transitions. This extremely versatile collection of metallic squeaks, scratches, rattles, impacts and various metallic movement sounds from different perspectives gives you the best source materials when it comes to making your own cinematic metal sounds. Let your creativity flow: pitch, stretch, layer and hugely process the sounds to their limits.
RECORDED IN AN ABANDONED FACTORY HALL
The perfect spot to capture the sounds for this library was an old factory building. The place was full of huge steel girders, rusting barrels, chains, rattling metal sheets and resonating poles. The unique sound of the former production hall provided a huge and clean reverb that makes the recordings sound really impressive – perfect for those big and boomy metal impacts. Also we included the impulse response of the hall to this sound pack, a huge reverb is waiting for you!
AVAILABLE IN STEREO AND QUAD
Because of the special sound quality of the factory hall, we decided to record the library in both stereo and quad. If stereo isn’t enough for you, dive into the surround sounds and create something stunningly immersive. Each version also includes near mono recordings with less reverb to give you more control over shaping your transients.
RICH METADATA
Well-organized sound libraries improve your workflow and save a lot of time. That’s why our sound effects are categorized according to the Universal Category System and embedded with rich descriptive metadata.
The UCS aims at a consistent categorization of sound effects, a uniform file name structure and easier maintenance of a sound effects library.
原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/38048.html
