
大家好,欢迎来到这个非常特别的课程!如果您一直想了解 Zbrush 中的所有工具来创建令人惊叹的角色,那么这就是适合您的课程。
关于我:
我的名字是 Abraham Leal,我在该行业拥有 11 年的经验,今天我将成为您这段奇妙旅程的导师。我目前领导着自己的独立工作室“Hyperlab”,我们在那里创造 VR 和 AR 体验。
在本课程结束时,您将能够:
在本课程中,我将指导您完成所有必要的步骤来创建一个生产就绪的高多边形角色。我们将从这个惊人的概念开始,我们将一起构建每一件作品。我不仅会教授技术工具,我们还将学习正确的思维方式来分析和创建您能想象到的任何类型的角色。
你将学到什么:
在整个课程中,我们将涵盖以下主题:
解剖学
Zmodeler
道具建造
资产模块化
微细节
摆姿势
和渲染
课程项目概览:
我们将从创建角色的基础开始。然后,在我们开始创建所有不同的道具之前,我们将介绍整个解剖结构。我们将学习盔甲、布料、毛皮和武器。最后,我们将讨论如何以最好的方式呈现我们的角色,
本课程适合谁?
本课程面向想要突破艺术极限并创造可用于生产的角色的中级学生。我们将专注于 High Poly 资产,同时保持事物与 3D 管道一致。我们将研究人体所有不同部位的解剖结构,以及武器、盔甲、布料和配件的制作。
建议使用 Zbrush 的基本知识,因为我们将直接进入角色的创建。除此之外,我们将使用 PureRef、一点点 Photoshop 和 Blender 进行渲染。您当然也需要平板电脑,数位屏或传统平板电脑都可以。
谁不是本课程的理想学生?
本课程不是为绝对的 Zbrush 初学者设计的。
参加本课程的要求或先决条件是什么?
我希望你有一些基本的 Zbrush 体验。
您应该在计算机上安装 Zbrush 2022。
本课程适合谁:
本课程面向想要突破艺术极限并创造可用于生产的角色的中级学生。
Duration 22h 44m Project Files Included MP4
Advance Zbrush Character Creation
Info:
Character Sculpting in Zbrush 2022.
What you’ll learn
Sculpt Male Anatomy
Create Armor , Props and Weapons
Understand Production needs and guidelines
Interpret a Concept to generate a production ready character
Render and present their work
Requirements
Basic Zbrush experience
Zbrsh 2022, Blender & Photoshop Software
Description
Hello Everyone and welcome to this very special course! If you’ve always wanted to learn about all the tools inside of Zbrush to create amazing characters then this is the course for you.
About Me:
My name is Abraham Leal, I have 11 years of experience in the industry and today I will be your instructor in this amazing journey. I Currently lead my own indie studio “Hyperlab” where we create VR and AR experiences.
By the End Of This Course, You Will Be Able To:
In this course I will guide you through all of the necessary steps to create a production ready high poly character. We will start with this amazing concept and we will build every single piece together. Not only will I teach the technical tools, we will also learn the proper mindset to analyse and create any type of character you can imagine.
What You Will Learn:
Throughout this course we will cover topics such as:
Anatomy
Zmodeler
Prop Construction
Asset Modularity
MicroDetails
Posing
And Rendering
Course Project Overview:
We will start by creating the bases of our Character. We will then cover the whole Anatomy Buildup before we jump into creating all the different props. We will learn about armour, cloth, fur and weapons. At the very end we will about how to present our character in the best possible way,
Who is This Course For?
This course is aimed towards intermediate level students who want to push their artistic limits and create production ready characters. We will be focusing in the High Poly assets while maintaining things in line with the 3D Pipeline. We will study the anatomy of all the different parts of the Human Body as well as the Creation of Weapons, Armor, Cloth and accessories.
Basic Knowledge of Zbrush is recommended as we will jump straight into the creation of the character. Other than that we will use PureRef, a little bit of Photoshop and Blender for the Render. You will of course need a tablet as well, either a pen display or a traditional one should be fine.
Who is Not The Ideal Student For This Course?
This course is not designed for absolute Zbrush beginners.
What Are The Requirements Or Prerequisites For Taking This Course?
I expect you to have some sort of basic Zbrush experience.
You should have Zbrush 2022 installed on your computer.
Who this course is for:
This course is aimed towards intermediate level students who want to push their artistic limits and create production ready characters.
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