
你想建模和创建自己的高质量渲染吗?这个 3ds Max + V-Ray 课程将从头教你整个过程。从视口导航、创建几何形状和形状、学习工具和修改器、分析和建模复杂的形状、相机位置和照明,再到添加材料 – 您将在本课程中学习所有内容,并且您不需要任何先验知识软件。使用该软件,您将变得自信,这将使您进入市场并创建您一直想要的职业道路。立即注册并立即访问:5 小时以上易于观看的视频课程可下载的项目文件以供关注如果您有问题,还可以提供教师支持终身访问课程更新您将在此 3ds Max 中学到什么和 V-Ray course?3ds Max 是一个计算机图形程序,用于创建外部和内部、产品模型、动画和演练等 3D 模型。它是计算机图形图形学中最受欢迎的程序之一,并以拥有适用于建筑师、室内设计师和 3D 艺术家的大型工具集而闻名。本课程将教您如何使用 V-Ray + 3ds Max 来设计您的项目。这包括:了解 3ds Max 的基础知识,包括界面、工具、选择和变换工具,以及如何保存项目了解如何设置项目、分配 v-ray 和调整渲染设置了解如何添加相机、构图拍摄,并调整您的设置了解如何使用 VRaySun 为您的场景添加自然光了解如何使用 VRayLight 为您的场景添加人工照明了解如何应用场景。
概述
第 1 部分:简介和 3Ds Max 基础知识
第 1 讲 欢迎使用 3Ds Max + V-Ray – 界面介绍
第 2 讲使用 Viewcube 和键盘热键进行视口导航
第 3 讲探索命令面板 – 浮动、停靠、显示和隐藏部分
第 4 讲创建几何图形 – 保存和重置文件
第 5 讲 创建方法、键输入和参数
第6讲选择、移动、旋转和缩放
第7讲捕捉、单位制、隐藏和冻结
第 8 讲 复制对象 – 探索层资源管理器
第 9 讲创建形状并探索它们的参数
第 10 讲 对象分组 – 镜像对象
Lecture 11 快速对齐和法线对齐 – 中心 – 参考坐标系
第 12 讲 数组 – 间距工具
第 13 讲 更改枢轴位置 – 合并、导入和导出
第 2 部分:使用 3Ds Max 开始建模
第 14 讲 建模简介 – 顶点
第15课建模——边、样条线和边界
第16课建模——多边形和元素
第 17 讲 样条卷展栏和属性
第 18 课修改器 – 扫掠和拉伸
第 19 课 修饰符 – 壳、弯曲、锥度、扭曲、格子、切片和波浪
第 20 讲 修饰符 – Spherify 和 Turbosmooth
第 21 讲 Low-Poly 和显示最终结果切换
第22讲建模练习
第 23 讲 别墅项目 – 导入 CAD 图纸并为您的第一个项目建模
第 3 部分:V-Ray 渲染
第 24 讲 V-Ray 太阳,渲染设置和 V-Ray 帧缓冲
第 25 讲 V-Ray Light 和 V-Ray IES
第 26 讲 V-Ray 相机
Lecture 27 V-Ray Materials-Material Editor, Reflection and Refraction
Lecture 28 V-Ray Materials-给材质添加Bitmap和Bump贴图
第 29 课创建 V-Ray 代理
第 30 讲 资产跟踪 – 寻找材料和代理
第 31 课 完整的项目渲染
3Ds Max 初学者和建筑设计师、室内设计师以及其他任何想要创建逼真渲染的人
Learn modeling and rendering from scratch to become a PRO
Published 11/2022
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz
Language: English | Size: 3.84 GB | Duration: 6h 45m
What you’ll learn
Become confident using 3ds Max + V-Ray
Create your own photorealistic renderings from scratch with 3ds Max + Vray
Learn How to Create Shapes and Geometries
Learn How to use Modifiers
Create Complex Forms
Render Setup with V-Ray
Design and Modify Materials to Create a Photorealistic 3D Shot
Learn V-Ray Lighting and Cameras
Preparing a File for 3D modeling by Importing CAD Drawings
Requirements
You will need 3ds Max and the V-Ray rendering software to follow along
You DO NOT need any experience to take this course
Description
Do you want to model and create your own high quality renderings?This 3ds Max + V-Ray course will teach you the entire process from scratch. From viewport navigation, creating geometries and shapes, learning the tools and modifiers, analyzing and modeling complex forms, camera position and lighting, to adding materials – you’ll learn it all in this course and you don’t need any prior knowledge in the software.You will become confident using the software which will make you enter the market and create the career path you’ve always wanted.Enroll now and get instant access to:5+ hours of easy-to-watch video lessonsDownloadable project files to follow along withInstructor support if you have questionsLifetime access to course updatesWhat will you learn in this 3ds Max & V-Ray course?3ds Max is a computer Graphics program for creating 3D models like Exterior and Interior, Product models, animations, and Walkthroughs. It’s one of the most popular programs in computer graphics Graphics and is well known for having a Large toolset for Architects, Interior Designers and 3D artists.This course will teach you how to use V-Ray + 3ds Max to design your project. This includes:Learn the basics of 3ds Max, including the interface, tools, selection and transform tools, and how to save projectsLearn how to set up a project, assign v-ray, and adjust your render settingsLearn how to add cameras, compose a shot, and adjust your settingsLearn how to use VRaySun to add natural lighting to your sceneLearn how to use VRayLight to add artificial lighting to your sceneLearn how to apply a scene’s materialsWho is your instructor?Ali is an architect, interior designer and 3D artist with an 11+ years of experience in the field, he is passionate about teaching students about 3D Softwares to help them set their first foot on the career path they’ve always wantedEnroll now to learn 3ds Max & V-ray from scratch
Overview
Section 1: Introduction and 3Ds Max Basics
Lecture 1 Welcome to 3Ds Max + V-Ray – Introduction to the interface
Lecture 2 Viewport Navigation with the Viewcube and Keyboard Hotkeys
Lecture 3 Exploring the Command Panel – Floating, Docking, Showing and Hiding the sections
Lecture 4 Creating Geometries – Saving and Reseting a File
Lecture 5 Creation methods, Key Enrtry and Parameters
Lecture 6 Selection, Moving, Rotating and Scaling
Lecture 7 Snapping, Units System, Hiding and Freezing
Lecture 8 Copying Objects – Exploring the Layer Explorer
Lecture 9 Creating Shapes and Exploring their Parameters
Lecture 10 Grouping Objects – Mirroring Objects
Lecture 11 Quick Alignment and Normal Alignment – Centers – Reference Coordinate System
Lecture 12 Array – Spacing Tool
Lecture 13 Changing Pivot Location – Merging , Importing and Exporting
Section 2: Start Modeling with 3Ds Max
Lecture 14 Introduction to Modeling – Vertices
Lecture 15 Modeling – Edges, Splines and Borders
Lecture 16 Modeling – Polygons and Elements
Lecture 17 Spline Rollouts and Properties
Lecture 18 Modifiers – Sweep and Extrude
Lecture 19 Modifiers – Shell, Bend, Taper, Twist, Lattice, Slice and Wave
Lecture 20 Modifiers – Spherify and Turbosmooth
Lecture 21 Low-Poly and Show End Result Toggle
Lecture 22 Modeling Exercises
Lecture 23 Villa Project – Importing CAD Drawings and Modeling your first Project
Section 3: V-Ray Rendering
Lecture 24 V-Ray Sun, Render Setup and V-Ray Frame Buffer
Lecture 25 V-Ray Light and V-Ray IES
Lecture 26 V-Ray Cameras
Lecture 27 V-Ray Materials-Material Editor, Reflection and Refraction
Lecture 28 V-Ray Materials-Adding Bitmap and Bump map to the Material
Lecture 29 Creating a V-Ray Proxy
Lecture 30 Asset Tracking – Finding Materials and Proxies
Lecture 31 Full Project Rendering
Beginners in 3Ds Max and Architectural designers, interior designers, and anyone else wanting to create photorealistic renderings
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