
通过创建美丽的专业品质符文剑来学习如何在 Blender 中雕刻!我们将对剑进行建模、雕刻和 UV 展开。这是 2 部分系列的第 1 部分。参加下一门课程,在 Substance Painter 中为这种美感纹理!
我们将了解 Blender 的雕刻模式,以及如何使用不同的雕刻笔刷来获得各种效果。
我们将学习如何通过体素重新划分网格和多分辨率修改器进行细分,以及何时适合使用每种方法
我们将为剑的低多边形几何建模,并为雕刻做好准备
我们将雕刻高多边形剑网的所有精细细节,包括
护罩、圆盘和刀片上的金属有凹痕和刮痕,
金属表面的切口、孔洞和不规则性
手柄周围的皮革包裹磨损,包括撕裂、撕裂、切口和孔洞
我们将使用最重要的画笔,包括 Grab、Smooth、Scrape、Draw、Draw Sharp、Pinch、Crease 等!
我们将执行 UV-Unwrapping 过程以使我们的剑能够显示纹理
我们将导出高多边形和低多边形网格以进行纹理化
本课程将教您如何在 Blender 中进行雕刻,以及如何获得高质量、专业的结果!这是一个完美的作品集!
我建议您了解 Blender 的基础知识。如果您参加了我的 Blender Fundamentals – Modeling 课程,那么您就掌握了!
加入进来,让我们一起制作这把美丽的 AAA 级符文剑吧!
Learn how to sculpt a beautiful AAA quality rune sword in Blender!
Published 10/2022
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 31 lectures (4h 59m) | Size: 6.2 GB
What you’ll learn
How to sculpt in Blender and use Blender’s sculpt mode
How to subdivide and sculpt any geometry in Blender
Modeling and creation of a rune sword, complete with fine sculpted details
Preparation of Low and High Poly meshes for a game asset
UV-Unwrapping and preparation for texturing
Requirements
Students should take my first course, Blender Fundamentals – Modeling before they take this course.
Description
Learn how to sculpt in Blender by creating a beautiful professional quality rune sword! We will model, sculpt, and UV-Unwrap the sword. This is part 1 of a 2 part series. Take the next course to texture this beauty in Substance Painter!
We will learn about Blender’s Sculpt Mode, and how to use the different sculpting brushes to get various effects.
We will learn how to subdivide by both Voxel Remeshing and Multiresolution Modifiers, and when it’s appropriate to use each method
We will model the low-poly geometry of the sword, and prepare it for sculpting
We will sculpt all the fine details of the high-poly sword mesh, including
Dents and scrapes for the metal on the guard, disk, and blade,
Cuts, holes, and irregularities in the surface of the metal
Wear on the leather wrap around the handle, including rips, tears, cuts and holes
We will use the most important brushes including Grab, Smooth, Scrape, Draw, Draw Sharp, Pinch, Crease, and more!
We will perform the UV-Unwrapping process to make our sword capable of displaying textures
We will export the high and low poly meshes for texturing
This course will teach you all about sculpting in Blender, and how to get high-quality, professional results! This is a perfect portfolio piece!
I recommend that you know the basics of Blender. If you’ve taken my Blender Fundamentals – Modeling course, you’re covered!
Jump in and let’s make this beautiful, AAA quality rune sword together!
Who this course is for
Those who wish to make their own game assets
Those who wish to learn sculpting in Blender
Those who wish to make weapons for their games
Those who wish to know the process of art creation for any game engine
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