
从击碎头骨的锤子到砍断四肢的剑,中世纪时期是历史上最残酷的时期之一。MEDIEVAL MELEE 在我们有史以来最大的音效系列之一中捕捉到了钢铁和原始、骨头嘎吱作响的血块的所有碰撞。
所有声音都是在我们工作室的原始声音环境中录制的,或者是在我们采购的装甲人员的烟尘和热量中现场录制的。声音包括各种冲击、偏转、装备/取消装备、终结者等等。
极其原始
这个系列的响亮的钢铁和重击低音的声音真正突出了中世纪武器的破坏力。仅凭这些声音,就可以真正感受到战斗的全面血腥残酷,如果没有看到的话。
极其细节我们使用我们值得信赖的 Sennheiser、Sanken CO-100K 和Schoeps
麦克风——捕捉这些冷铁杰作的所有残酷、破碎的细节。
SAVAGELY CRISP
中世纪的战斗听起来从未如此真实。我们穿越欧洲,寻找各种各样的武器,可以用来撞击木材、钢铁等。我们甚至使用类似的材料来重现武器的声音,但以一种更大、比生命更大的方式。
我们记录了什么我们
在整个欧洲寻找我们能找到的最好的盔甲。当那段史诗般的旅程结束时,我们甚至挖遍了废料场和考古遗址。所有这些都是为了尽可能真实地捕捉中世纪近距离战斗的声音。远程武器不包括在内,只有手持钢铁的原始残暴。
对于每个武器类别,我们记录了各种声音,包括嗖嗖声、偏转、装备/取消装备、终结者、撞击、撞击等。
武器:
– 连枷
– 锤子
– 狼牙棒
– 木杖
– 匕首
– 大斧头
– 小斧头
– 矛
– 大剑
– 小剑
盾牌:
– 木盾牌
– 金属盾牌
是什么让中世纪的混战变得特别?
声音设计师一直需要为游戏、预告片、过场动画等提供中世纪的混战声音。MEDIEVAL MELEE 是我们目前加载最多的库,包含无数的金属冲击、刮擦、排骨和声音设计师可能想要的任何其他东西。
WAV | 24-bit / 96 kHz – 12,53 GB
THE UNBRIDLED SOUND OF MEDIEVAL BATTLES
From hammers crushing skulls to swords hacking limbs, the medieval period was one of the most brutal in history. MEDIEVAL MELEE captures all the clashing of steel and raw, bone-crunching gore in one of our largest-ever collections of sound effects.
All sounds were recorded either in the pristine sound environment of our studios or onsite in the soot and heat of our sourced armourers. Sounds include various impacts, deflects, equips/un-equips, finishers and more.
EXTREMELY RAW
The ringing steel and bass-pounding thuds of this collection truly highlight the destructive power of medieval weaponry. With these sounds alone, the full, bloody brutality of combat can truly be felt, if not seen.
FURIOUSLY DETAILED
We used our trusted Sennheiser, Sanken CO-100K and Schoeps mics – to capture all the brutal, crushing detail of these cold iron masterpieces.
SAVAGELY CRISP
Medieval combat has never sounded more real. We traveled across Europe in search of a massive variety of weapons to slam into wood, steel, and more. We even used analogous materials to recreate the sounds of weaponry but in a much bigger, larger-than-life way.
WHAT WE RECORDED
We searched across Europe for the best armourers we could find. When that epic journey ended, we even dug through scrapyards and archeological sites. All this to capture as realistically as possible the sounds of medieval close-quarters combat. Ranged weapons were not included, only the raw brutality of hand-held steel and iron.
For each weapon category, we recorded a variety of sounds, including whooshes, deflects, equips/unequips, finishers, impacts, impacts, and more.
Weapons:
– Flail
– Hammer
– Mace
– Wooden Staff
– Dagger
– Large axe
– Small axe
– Spear
– Large sword
– Small sword
Shields:
– Wooden shield
– Metal shield
WHAT MAKES MEDIEVAL MELEE SPECIAL?
Sound designers are in constant need of medieval melee sounds for games, trailers, cinematics and more. MEDIEVAL MELEE is our most loaded library yet, packed with countless metal impacts, scrapes, chops and anything else a sound designer could desire.
COMPATIBLE SOFTWARE
This BOOM Library of creature sounds comes as WAV files, meaning you can import and work with them in any software that can handle this file type.
RICH METADATA EMBEDDED
To provide you with the fastest and easiest workflow possible, all files contain extensive metadata like file description & keywords to quickly find the sounds you’re looking for. Metadata can be read and processed by audio management tools.
原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/37749.html