Creature Modeling with Zbrush & Marmoset Toolbag

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Eric Keller 在这个 5 小时的视频研讨会中演示了如何使用 ZBrush 和 Marmoset Toolbag 准确地模拟一种独特的螳螂。跟随提供的项目文件,包括 Eric 的个人参考图像和草图,以及他的 ZBrush 项目文件和最终的 Marmoset Toolbag 渲染场景。

兰花螳螂 – 科学上称为 Hymenopus coronatus – 在这个为中级和高级 ZBrush 艺术家创建的视频研讨会中占据中心位置。这个综合教程重点介绍了 ZBrush 最新版本中发布的许多功能,并从头开始:照片参考。使用 Eric 的参考图像和在线提供的解剖图,Eric 展示了如何在添加和细化螳螂的每个部分之前,如何使用 ZSpheres 从头开始​​屏蔽初始形状。

雕刻完成后,Eric 展示了他使用 ZBrush PolyPaint 为模型应用颜色的方法,用于第一轮纹理,然后将模型和纹理导出到 Marmoset Toolbag 以进行最终的纹理和渲染阶段。

本研讨会旨在教您应用到任何生物设计所需的技能,适合那些希望创建高度详细的科学可视化的人,以及希望为动画、VFX 和游戏创建高质量资产的艺术家。

Eric Keller 是一位资深的 CG 艺术家,拥有 20 多年为电影、电视、科学可视化、天文馆表演、VR、AR、3D 打印和珠宝设计创建模型的经验。他为 The Gnomon Workshop 教授了许多讲习班,并且是我们最受欢迎的讲师之一。

Duration 5h 8m Project Files Included MP4

Title: The Gnomon Workshop – Creature Modeling with Zbrush & Marmoset Toolbag

Info:
Eric Keller demonstrates how to accurately model a unique species of Mantis using ZBrush and Marmoset Toolbag in this 5-hour video workshop. Follow along with the project files provided, including Eric’s personal references images, and sketches, along with his ZBrush Project files and the final Marmoset Toolbag render scene.

The Orchid Mantis — scientifically known as the Hymenopus coronatus — takes the center stage in this video workshop created for intermediate and advanced ZBrush artists. This comprehensive tutorial highlights many of the features released in recent versions of ZBrush and starts from the absolute beginning: photo references. Using Eric’s reference images along with anatomical diagrams available online, Eric shows how to block out the initial shape from scratch using ZSpheres before adding and refining each part of the mantis, step by step.

Once the sculpt is fleshed out, Eric demonstrates his approach to applying color to the model using ZBrush PolyPaint for the first round of texture, before exporting the model and textures into Marmoset Toolbag for the final texturing and rendering stage.

This workshop aims to teach you the skills you need to apply to any creature design and is suitable for those looking to create highly detailed scientific visualizations, as well as artists wishing to create high-quality assets for animation, VFX, and games.

Eric Keller is a veteran CG artist with over 20 years of experience creating models for film, TV, scientific visualization, planetarium shows, VR, AR, 3D printing, and jewelry design. He has taught numerous workshops for The Gnomon Workshop and is one of our most-viewed instructors.

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