
嗨,我的名字是 Harry,我是一名专业的 3D 艺术家。
作为一名专业艺术家,我在多个不同行业工作了十多年。我的工作包括为一家大型视频游戏开发公司创建用户界面艺术,为一家视频制作公司担任绿屏素材编辑和 3d 背景艺术家,以及担任首席 3d 艺术家和后来的工作室总监,担任屡获殊荣的建筑可视化工作室。
在本课程中,我将指导您完成一个有趣的初学者练习,我们将在其中建模、纹理和渲染一个带有真实胡须的可爱侏儒。我们将逐步完成该过程的每个部分,因此您应该会发现它很有趣并且很容易跟我一起学习。
我们在本教程中使用 Blender,这是一款令人惊叹且完全免费的 3D 软件。进入的唯一障碍是拥有一台运行该软件的计算机。
对于初学者项目来说,gnome 似乎是一个奇怪的选择,但它确实是一个完美的起点!
在为您的 gnome 建模时,您将学习
建模 – 这是我们创建小 gnome 身体的方式
修改器 – 添加额外的建模效果,例如平滑
纹理 – 这将为我们的 gnome 及其服装添加颜色和细节胡须。
照明 – 我们将添加灯光来照亮我们的场景
渲染 – 这涉及定位 3D 相机并生成我们的 gnome 的图片
合成——这将在我们的 gnome 渲染后面添加一个背景和有趣的图案
最后,我们将有一个可爱的 gnome 来渲染我们内心的内容。它也是一个可以轻松更改的角色,可以很容易地赋予它们不同的外观。
我们的课堂项目将让您学习制作 gnome 的所有技术,然后应用它们为您的设计制作一个独特的 gnome。这将包括调整,例如改变他们的帽子形状和样式、服装颜色和面料或胡须样式和颜色。
我希望你能加入我这个有趣的小初学者的 Blender 之旅,制作你自己的大胡子侏儒!
Duration: 4h 12m | Video: .MP4, 1280×720, 30 fps | Audio: AAC, 48 kHz, 2ch | Size: 2.83 GB
Genre: eLearning | Language: English
Hi, my name is Harry and I’m a professional 3d Artist.
I’ve worked for over a decade as a professional artist in multiple different industries. My jobs have included creating user interface art for a major video game development company, a green screen footage editor and 3d background artist for a video production company, and working as the lead 3d Artist and later Studio Director for an award winning Architectural Visualization studio.
In this class I’ll guide you through a fun beginner exercise where we’ll model, texture and render a cute gnome with a real hair beard. We’ll go through each part of the process step-by-step, so you should find it fun and easy to follow along with me.
We’re using Blender for this tutorial, which is an amazing and totally free 3d software. The only barrier to entry is having a computer to run the software on.
A gnome might seem like an odd choice for a beginner project, but it really is a perfect place to start!
While modeling your gnome, you’ll learn
Modeling – which is how we’ll create the body of our little gnome
Modifiers – that add additional modeling effects such as smoothing
Texturing – this will add color and detail to the clothing of our gnome and their beard.
Lighting – we’ll add lights to illuminate our scene
Rendering – which involves positioning a 3d camera and generating a picture of our gnome
Compositing – that will add a background and fun pattern behind our gnome render
At the end, we’ll have a cute gnome to render to our heart’s content. It’s also a character that can be easily altered to give them a different look pretty easily.
Our class project will have you take all of the techniques you learned making the gnome, and then apply them to make a unique gnome of your design. This would include adjustments like changing their hat shape and style, clothing colors and fabric or their beard style and color.
I hope you’ll join me on this fun little beginner’s journey through Blender by making your very own bearded gnome!
原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/35578.html