暴雪3A级自然效果系统应用项目UE4教程Yiihuu.com – Blizzard Level 3A UE4 Natural Effects System Application Project

暴雪3A级自然效果系统应用项目UE4教程Yiihuu.com – Blizzard Level 3A UE4 Natural Effects System Application Project

本教程将通过展示Unreal Engine 4的粒子系统的强大功能,让您知道如何在大型游戏中产生自然的实时VFX,专业的视觉效果制作人需要哪些高级技能。

本教程将提供有关在自然环境下在游戏中制作实时VFX的方法的具体说明,包括风,雨,雪,火,废墟中的灰尘,阴霾等。讲师将与您分享他多年的技术和经验。他已将其应用于“未知领域:失落的遗产”和许多其他大型游戏的视觉效果制作中。此外,您还将学习如何制作风格化森林的自然实时VFX,以及如何在电影镜头中实现压碎效果。

视频:MP4-MPEG-4,1920 x 1080(16:9)。
Áudio:英语,立体声,48.000kHz
时长:14 Hours。
软体:Unreal Engine 4、3DS Max,Houdini,Photoshop

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暴雪3A级自然效果系统应用项目UE4教程Yiihuu.com – Blizzard Level 3A UE4 Natural Effects System Application Project

Yiihuu.com – Blizzard Level 3A UE4 Natural Effects System Application Project
This tutorial will let you know how the natural realtime VFX in big games are produced, what advanced skills are needed for a professional visual effect producer, by presenting the power of the particle system of Unreal Engine 4.
The tutorial will offer specific instruction on the methods of producing realtime VFX in natural environments in games, including wind, rain, snow, fire, dust in ruins, haze, etc. The instructor will share with the you his years of experience in techniques and workflow, which he has applied in the visual effect productions in “Uncharted: The Lost Legacy” and many other big games. Moreover, you will learn how to make natural realtime VFX of stylized forests, as well as crushing effect in cinematic shots.Vídeo : MP4 – MPEG-4, 1920 x 1080 (16: 9).
Áudio : ENGLISH, Stereo, 48.000kHz
Duration: 14 Hours.
Software: Unreal Engine 4, 3DS Max, Houdini, Photoshop
Author: Fabio M. Silva

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